sTesterMissile
0
-1
-10
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
canbeX = 0;
image_speed = 0.5;
alarm[0] = 300 + random(100);
1
603
7
0
0
-1
2
self
0
0
1
event_user(1);
1
603
7
0
0
-1
2
self
0
0
1
targetx = oCharacter.x;
targety = oCharacter.y - 20;
if (instance_exists(oTank)) {
if (oTankHead.damaged > 0) {
targetx = 1000;
targety = 48 + random(192);
}
}
gravity_direction = point_direction(x, y, targetx, targety);
gravity = 0.12;
image_angle = direction;
if (speed > 2.2) speed = 2.2;
1
603
7
0
0
-1
2
self
0
0
1
with (other) event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
with (other) event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
with (other) {
event_user(0);
if (pbeam == 0) instance_destroy();
}
event_user(1);
spawn_rnd_pickup(100);
1
603
7
0
0
-1
2
self
0
0
1
event_user(1);
spawn_rnd_pickup(100);
1
603
7
0
0
-1
2
self
0
0
1
event_user(1);
spawn_rnd_pickup(100);
1
603
7
0
0
-1
2
self
0
0
1
event_user(1);
spawn_rnd_pickup(100);
1
603
7
0
0
-1
2
self
0
0
1
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
if (other.state == 15 && other.vjump == 0 && global.screwattack == 1) {
event_user(1);
spawn_rnd_pickup(100);
} else event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
make_explosion1(x, y);
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
instance_create(x, y, oTesterMissileExpl);
instance_destroy();
sfx_stop(sndProjHit2);
sfx_play(sndProjHit2);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1