sTesterCannonM 0 -1 2 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 canbeX = 0; image_speed = 0; open = 0; type = 0; last_frame = 0; frame_speed = 0; damaged = 0; pproj = -4; starthealth = 15; //myhealth = starthealth; myhealth = global.mod_testerHcannon; shaking = 0; flashing = 0; offx = 0; offy = 0; canbehit = 0; 1 603 7 0 0 -1 2 self 0 0 1 if (type == 3) { if (!damaged && open) { prj = instance_create(x, y, oTesterSpazerBeam); prj.direction = image_angle; prj.image_angle = image_angle; prj.speed = 4; if (global.difficulty == 1) { prj = instance_create(x, y, oTesterSpazerBeam); prj.direction = image_angle + 40; prj.image_angle = image_angle + 40; prj.speed = 4; prj = instance_create(x, y, oTesterSpazerBeam); prj.direction = image_angle - 40; prj.image_angle = image_angle - 40; prj.speed = 4; } if (global.difficulty >= 2) { prj = instance_create(x, y, oTesterSpazerBeam); prj.direction = image_angle + 30; prj.image_angle = image_angle + 30; prj.speed = 5; prj = instance_create(x, y, oTesterSpazerBeam); prj.direction = image_angle - 30; prj.image_angle = image_angle - 30; prj.speed = 5; prj = instance_create(x, y, oTesterSpazerBeam); prj.direction = image_angle + 60; prj.image_angle = image_angle + 60; prj.speed = 5; prj = instance_create(x, y, oTesterSpazerBeam); prj.direction = image_angle - 60; prj.image_angle = image_angle - 60; prj.speed = 5; } with (oTester) alarm[0] = 1; } // if (!damaged && open) if (open) { if (global.difficulty < 2) { alarm[0] = 16; } else alarm[0] = 10; } } // if (type == 3) if (type == 2) { if (!damaged && open) { prj = instance_create(x, y, oTesterWaveBeam); prj.direction = image_angle; prj.image_angle = image_angle; prj.speed = 6; if (x < 160) { prj.hspeed -= 6; } else prj.hspeed += 6; with (oTester) alarm[0] = 1; } if (open) alarm[0] = 8; } 1 603 7 0 0 -1 2 self 0 0 1 switch (type) { case 0: { sprite_index = sTesterCannonM; last_frame = 4; frame_speed = 0.5; break; } case 1: { sprite_index = sTesterCannonI; last_frame = 2; frame_speed = 0.2; break; } case 2: { sprite_index = sTesterCannonW; last_frame = 2; frame_speed = 0.2; break; } case 3: { sprite_index = sTesterCannonS; last_frame = 2; frame_speed = 0.2; break; } case 4: { sprite_index = sTesterCannonP; last_frame = 2; frame_speed = 0.2; break; } } // switch (type) if (open == 0) { if (image_index > 0.001) image_index -= frame_speed; // should be fixed } else if (image_index < last_frame) image_index += frame_speed; if (instance_exists(pproj)) { pproj.image_angle = image_angle; pproj.x = x; pproj.y = y; } if (shaking > 0) { shaking -= 1; offx = random_range(-1, 1); offy = random_range(-1, 1); } else { offx = 0; offy = 0; } if (flashing > 0) flashing -= 1; if (oTester.target_coff > (oTester.coffmax - 10)) { canbehit = 1; } else canbehit = 0; 1 603 7 0 0 -1 2 self 0 0 1 with (other) event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 if (damaged == 0 && canbehit) { with (other) event_user(0); myhealth -= 5 * (1 + other.smissile * 2); event_user(1); } 1 603 7 0 0 -1 2 self 0 0 1 if (damaged == 0 && canbehit) { with (other) { event_user(0); if (!pbeam) instance_destroy(); } myhealth -= 2; event_user(1); } 1 603 7 0 0 -1 2 self 0 0 1 if (damaged == 0 && canbehit && !flashing) { myhealth -= 3; event_user(1); } 1 603 7 0 0 -1 2 self 0 0 1 if (damaged == 0 && canbehit && !flashing) { myhealth -= 1; event_user(1); } 1 603 7 0 0 -1 2 self 0 0 1 //myhealth = starthealth; myhealth = global.mod_testerHcannon; damaged = 0; 1 603 7 0 0 -1 2 self 0 0 1 if (damaged == 0) { shaking = 8; flashing = 5; repeat (2) instance_create(x, y, oDebris); if (myhealth <= 0) { damaged = 1; if (instance_exists(pproj)) with (pproj) instance_destroy(); make_explosion1big(x, y); repeat (5) spawn_rnd_pickup_at(x + random_range(-10, 10), y + random_range(-10, 10), 100); repeat (8) instance_create(x, y, oDebris); sfx_play(sndRobotExpl); } if (myhealth > 75) image_index = 0; if (myhealth <= 75) image_index = 1; if (myhealth <= 50) image_index = 2; if (myhealth <= 25) image_index = 3; sfx_stop(sndRobotHit2); sfx_play(sndRobotHit2); } 1 603 7 0 0 -1 2 self 0 0 1 var numproj; if (!damaged) { if (type == 0) { prj = instance_create(x, y, oTesterMissile); prj.direction = image_angle; prj.image_angle = image_angle; prj.speed = 2; with (oTester) alarm[1] = 1; } if (type == 1) { if (global.difficulty == 0) numproj = 1; if (global.difficulty == 1) numproj = 3; if (global.difficulty >= 2) numproj = 5; i = 0; repeat (numproj) { prj = instance_create(x, y, oTesterIceBeam); prj.direction = image_angle; prj.image_angle = image_angle; prj.speed = 1 + i; i += 1; } with (oTester) alarm[2] = 1; } if (type == 4) { pproj = instance_create(x, y, oTesterPlasmaBeam); pproj.image_angle = image_angle; } if (type == 3 || type == 2) alarm[0] = 1; } // if (!damaged) 1 603 7 0 0 -1 2 self 0 0 1 if (damaged == 0) { draw_sprite_ext(sprite_index, -1, x + offx, y + offy, 1, 1, image_angle, -1, 1); if (flashing) { draw_set_blend_mode(bm_add); repeat (2) draw_sprite_ext(sprite_index, -1, x + offx, y + offy, 1, 1, image_angle, -1, flashing / 5); draw_set_blend_mode(bm_normal); } } else if (type == 0) { draw_sprite_ext(sTesterCannonDestr, 0, x + offx, y + offy, 1, 1, image_angle, -1, 1); } else draw_sprite_ext(sTesterCannonDestr, 1, x + offx, y + offy, 1, 1, image_angle, -1, 1); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1