sSkorpDiscLunge
0
-1
-10
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
spin = 0;
rotspeed = 0;
damage = 50;
hpush = 5;
vpush = -3;
image_speed = 0;
1
603
7
0
0
-1
2
self
0
0
1
if (spin) {
//if (rotspeed < 30) rotspeed += 1;
if (sprite_index == sSkorpDiscLunge) {
//sfx_stop(sndSkorpBlade);
image_index += 0.2;
if (image_index > 2.8) {
sprite_index = sSkorpDisc;
}
}
if (sprite_index == sSkorpDisc) {
//if !sfx_isplaying(sndSkorpBlade) sfx_loop(sndSkorpBlade);
image_index += 0.4;
}
} else if (sprite_index == sSkorpDisc) { //if (rotspeed > 0) rotspeed -= 0.5;
image_index = 2;
sprite_index = sSkorpDiscLunge;
} else if (sprite_index == sSkorpDiscLunge && image_index > 0.2) {
//sfx_stop(sndSkorpBlade);
image_index -= 0.1;
}
//image_angle += rotspeed * image_xscale;
//if (image_angle > 360) image_angle -= 360;
//if (image_angle < -360) image_angle += 360;
1
603
7
0
0
-1
2
self
0
0
1
with (other) event_user(1);
1
603
7
0
0
-1
2
self
0
0
1
with (other) {
event_user(1);
if (!pbeam) instance_destroy();
}
1
603
7
0
0
-1
2
self
0
0
1
dodamage = 1;
if (sprite_index == sSkorpDisc) { //rotspeed > 15
if (other.dash >= 29 || other.state == 30 || other.state == 31 || other.state == 29 || other.speedboost > 0 || other.state == 15 && other.vjump == 0 && global.screwattack == 1) dodamage = 0;
if (dodamage == 1) damage_player(damage, hpush, vpush, 0, 0);
}
1
603
7
0
0
-1
2
self
0
0
1
//sfx_stop(sndSkorpBlade);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0