sRamulken
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
targety = y - 80;
state = 0;
statetime = 0;
facing = 1;
image_speed = 0;
image_index = 0;
1
603
7
0
0
-1
2
self
0
0
1
if (state == 0) {
if (point_distance(x, y, oCharacter.x, oCharacter.y) < 32) {
state = 1;
statetime = 0;
}
}
if (state == 1) {
if (statetime == 0) {
sfx_play(sndBoss1Stomp);
repeat (8) {
rock = instance_create(x, y - 8, oFXTrail);
rock.sprite_index = sRockPieceA6;
rock.image_index = floor(random(5));
rock.image_alpha = 1;
rock.fadespeed = 0.005;
rock.additive = 0;
rock.vspeed = -2 - random(5);
rock.hspeed = -2 + random(4);
rock.gravity = 0.2;
rock.gravity_direction = 270;
rock.depth = -150;
}
}
if (round(y) != targety) {
y = lerp(y, targety, 0.2);
} else event_user(0);
if (collision_line(x - 4, y - 18, x + 4, y - 18, oSolid, true, true)) event_user(0);
}
statetime += 1;
1
603
7
0
0
-1
2
self
0
0
1
ram = instance_create(x, y, oRamulken);
ram.facing = facing;
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1