sMflash
0
-1
-10
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(oCharacter)) {
if (oCharacter.aimdirection == 0) x += 2;
if (oCharacter.aimdirection == 1) x -= 2;
if (oCharacter.aimdirection == 2) {
x += 3;
y -= 3;
}
if (oCharacter.aimdirection == 3) {
x -= 3;
y -= 3;
}
if (oCharacter.aimdirection == 4) {
x += 3;
y += 3;
}
if (oCharacter.aimdirection == 5) {
x -= 3;
y += 3;
}
if (oCharacter.aimdirection == 6) y -= 2;
if (oCharacter.aimdirection == 7) y += 2;
}
sprite_index = sMflash;
if (global.wbeam) sprite_index = sWMflash;
if (global.pbeam) sprite_index = sPMflash;
if (global.ibeam) sprite_index = sIMflash;
image_speed = 0.5;
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(oCharacter)) {
if (oCharacter.x != oCharacter.xprevious && image_index > 0) x += oCharacter.x - oCharacter.xprevious;
if (oCharacter.y != oCharacter.yprevious && image_index > 0) y += oCharacter.y - oCharacter.yprevious;
}
1
603
7
0
0
-1
2
self
0
0
1
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0