ssEDFX 0 0 0 -1 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 event_user(0); alarm[0] = 1; 1 603 7 0 0 -1 2 self 0 0 1 if (!directory_exists("scrmap")) directory_create(working_directory + "/" + "scrmap"); i = -1; do { i += 1; } until (!file_exists(working_directory + "/scrmap/scrmap 0" + string(i) + ".png") && !file_exists(working_directory + "/scrmap/scrmap 00" + string(i) + ".png") && !file_exists(working_directory + "/scrmap/scrmap 000" + string(i) + ".png")); sname = "scrmap/scrmap " + string(i); if (i < 1000) sname = "scrmap/scrmap 0" + string(i); if (i < 100) sname = "scrmap/scrmap 00" + string(i); if (i < 10) sname = "scrmap/scrmap 000" + string(i); screen_save(sname + ".png"); row += 1; if (row > rows - 1) { row = 0; column += 1; } if (column > columns - 1) { with (oCharacter) visible = true; view_object[0] = oCamera; instance_destroy(); exit; } view_xview[0] = column * 320; view_yview[0] = row * 240; alarm[0] = 1; 1 603 7 0 0 -1 2 self 0 0 1 rows = room_height / 240; columns = room_width / 320; row = 0; column = 0; view_object[0] = noone; with (oBackground) instance_destroy(); with (oControl) displaygui = 0; with (oCharacter) { visible = false; x = 16; y = 16; state = 33; } with (oFlashLight2) instance_destroy(); //with (oTestKeys) visible = false; background_color = c_blue; background_showcolor = 1; background_visible[0] = 0; view_xview[0] = column * 320; view_yview[0] = row * 240; 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1