ssEDFX
0
0
0
-1
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
event_user(0);
alarm[0] = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (!directory_exists("scrmap")) directory_create(working_directory + "/" + "scrmap");
i = -1;
do {
i += 1;
} until (!file_exists(working_directory + "/scrmap/scrmap 0" + string(i) + ".png") && !file_exists(working_directory + "/scrmap/scrmap 00" + string(i) + ".png") && !file_exists(working_directory + "/scrmap/scrmap 000" + string(i) + ".png"));
sname = "scrmap/scrmap " + string(i);
if (i < 1000) sname = "scrmap/scrmap 0" + string(i);
if (i < 100) sname = "scrmap/scrmap 00" + string(i);
if (i < 10) sname = "scrmap/scrmap 000" + string(i);
screen_save(sname + ".png");
row += 1;
if (row > rows - 1) {
row = 0;
column += 1;
}
if (column > columns - 1) {
with (oCharacter) visible = true;
view_object[0] = oCamera;
instance_destroy();
exit;
}
view_xview[0] = column * 320;
view_yview[0] = row * 240;
alarm[0] = 1;
1
603
7
0
0
-1
2
self
0
0
1
rows = room_height / 240;
columns = room_width / 320;
row = 0;
column = 0;
view_object[0] = noone;
with (oBackground) instance_destroy();
with (oControl) displaygui = 0;
with (oCharacter) {
visible = false;
x = 16;
y = 16;
state = 33;
}
with (oFlashLight2) instance_destroy();
//with (oTestKeys) visible = false;
background_color = c_blue;
background_showcolor = 1;
background_visible[0] = 0;
view_xview[0] = column * 320;
view_yview[0] = row * 240;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1