sMZeta_Proj
0
-1
-15
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
hpush = 7;
vpush = -3;
//damage = 40;
damage = global.mod_zetadamageacid;
fadeout = 0;
alarm[0] = 150;
alarm[1] = 4 + random(10);
1
603
7
0
0
-1
2
self
0
0
1
alarm[1] = 30 + random(60);
fx = instance_create(x, y, oMZetaProjFX);
1
603
7
0
0
-1
2
self
0
0
1
fadeout = 1;
1
603
7
0
0
-1
2
self
0
0
1
image_angle = random(360);
if (fadeout) {
if (image_alpha > 0) {
image_alpha -= 0.05;
} else instance_destroy();
}
1
603
7
0
0
-1
2
self
0
0
1
speed = 0;
gravity = 0;
1
603
7
0
0
-1
2
self
0
0
1
if (fadeout == 0) damage_player(damage, hpush, vpush, 0, 0);
1
603
7
0
0
-1
2
self
0
0
1
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0