sMZeta_Proj 0 -1 -15 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 hpush = 7; vpush = -3; //damage = 40; damage = global.mod_zetadamageacid; fadeout = 0; alarm[0] = 150; alarm[1] = 4 + random(10); 1 603 7 0 0 -1 2 self 0 0 1 alarm[1] = 30 + random(60); fx = instance_create(x, y, oMZetaProjFX); 1 603 7 0 0 -1 2 self 0 0 1 fadeout = 1; 1 603 7 0 0 -1 2 self 0 0 1 image_angle = random(360); if (fadeout) { if (image_alpha > 0) { image_alpha -= 0.05; } else instance_destroy(); } 1 603 7 0 0 -1 2 self 0 0 1 speed = 0; gravity = 0; 1 603 7 0 0 -1 2 self 0 0 1 if (fadeout == 0) damage_player(damage, hpush, vpush, 0, 0); 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0