sEDHide 0 0 -500 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 targetalpha = 0; falpha = 1; layer = -101; 1 603 7 0 0 -1 2 self 0 0 1 if (oCharacter.x >= x && oCharacter.x <= x + areax && oCharacter.y > y && oCharacter.y <= y + areay) { if (falpha > targetalpha) { falpha = max(falpha - 0.1, targetalpha); event_user(0); } } else if (falpha < 1) { falpha = min(falpha + 0.1, 1); event_user(0); } 1 603 7 0 0 -1 2 self 0 0 1 var i; for (i = 0; i < array_length_1d(tile_list); i += 1) { tile_set_alpha(tile_list[i], falpha); } 1 603 7 0 0 -1 2 self 0 0 1 1 603 7 0 0 -1 2 self 0 0 1 tile_list = tile_get_ids_at_depth(layer); 1 603 7 0 0 -1 2 self 0 0 1 draw_set_font(fontMenuSmall); draw_text_shadow(x, y, string(layer)); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1