sEDHide
0
0
-500
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
targetalpha = 0;
falpha = 1;
layer = -101;
1
603
7
0
0
-1
2
self
0
0
1
if (oCharacter.x >= x && oCharacter.x <= x + areax && oCharacter.y > y && oCharacter.y <= y + areay) {
if (falpha > targetalpha) {
falpha = max(falpha - 0.1, targetalpha);
event_user(0);
}
} else if (falpha < 1) {
falpha = min(falpha + 0.1, 1);
event_user(0);
}
1
603
7
0
0
-1
2
self
0
0
1
var i;
for (i = 0; i < array_length_1d(tile_list); i += 1) {
tile_set_alpha(tile_list[i], falpha);
}
1
603
7
0
0
-1
2
self
0
0
1
1
603
7
0
0
-1
2
self
0
0
1
tile_list = tile_get_ids_at_depth(layer);
1
603
7
0
0
-1
2
self
0
0
1
draw_set_font(fontMenuSmall);
draw_text_shadow(x, y, string(layer));
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1