sDrivel
0
-1
-3
0
oEnemy
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
event_inherited();
makeActive();
setCollisionBounds(-14, -14, 14, 14);
facing = 1;
myhealth = 60;
freezehp = 10;
damage = 32;
hpush = 6;
vpush = -3;
hitsound = sndEHit2;
deathsound = sndEDeath1;
platyoffset = -6;
frozenspr = sDrivelFrozen;
flipx = 0;
state = 0;
limit_l = x - 80;
limit_r = x + 80;
targety = y + 8;
image_speed = 0.2;
if (global.difficulty >= 2) {
alarm[0] = 60;
}
1
603
7
0
0
-1
2
self
0
0
1
/// Hard mode acid
var prj = instance_create(x, y, oDrivelProj);
prj.speed = 0;
prj.gravity = 0.1;
prj.gravity_direction = 270;
alarm[0] = 180;
1
603
7
0
0
-1
2
self
0
0
1
if (frozen == 0) {
if (state == 0) {
hspeed = lerp(hspeed, 0.5 * facing, 0.05);
if (y > targety + 4) vspeed -= 0.1;
if (y < targety - 4) vspeed += 0.1;
if (collision_line(x + facing * 25, y - 4, x + facing * 25, y + 4, oSolid, true, true) || facing == 1 && x > limit_r || facing == -1 && x < limit_l) facing = -facing;
}
} else speed = 0;
event_inherited();
if (state == 100) enemy_death();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0