sBomb
0
-1
-110
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
gravity_direction = 270;
image_speed = 0.5;
1
603
7
0
0
-1
2
self
0
0
1
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
gravity = 0;
speed = 0;
1
603
7
0
0
-1
2
self
0
0
1
bmb = instance_create(x, y, oBomb);
bmb.image_speed = 0.5;
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
move_bounce_all(0);
speed *= 0.5;
1
603
7
0
0
-1
2
self
0
0
1
instance_create(round(x), round(y), oBombExpl);
PlaySoundMono(sndBombExpl);
light = instance_create(x, y, oFadeLight32);
light.fadespeed = 0.1;
light.alarm[0] = 10;
if (y > global.waterlevel + global.wateroffset && global.waterlevel != 0) {
repeat (4 + floor(random(4))) {
bubble = instance_create(x, y, oLBubble);
if (instance_exists(bubble)) {
bubble.hspeed = 2 - random(4);
bubble.vspeed = -0.1 - random(1);
}
}
}
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0