sBomb 0 -1 -110 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 gravity_direction = 270; image_speed = 0.5; 1 603 7 0 0 -1 2 self 0 0 1 event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 gravity = 0; speed = 0; 1 603 7 0 0 -1 2 self 0 0 1 bmb = instance_create(x, y, oBomb); bmb.image_speed = 0.5; instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 move_bounce_all(0); speed *= 0.5; 1 603 7 0 0 -1 2 self 0 0 1 instance_create(round(x), round(y), oBombExpl); PlaySoundMono(sndBombExpl); light = instance_create(x, y, oFadeLight32); light.fadespeed = 0.1; light.alarm[0] = 10; if (y > global.waterlevel + global.wateroffset && global.waterlevel != 0) { repeat (4 + floor(random(4))) { bubble = instance_create(x, y, oLBubble); if (instance_exists(bubble)) { bubble.hspeed = 2 - random(4); bubble.vspeed = -0.1 - random(1); } } } instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0