sSubScrBoots
0
-1
-10
0
oSubScreenSuit
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
event_inherited();
boots = get_text("ItemsMenu", "Boots");
hijump = get_text("ItemsMenu", "HiJumpBoots");
space = get_text("ItemsMenu", "SpaceJump");
speedbooster = get_text("ItemsMenu", "SpeedBooster");
1
603
7
0
0
-1
2
self
0
0
1
draw_sprite(sprite_index, -1, x, y);
draw_set_color(c_white);
draw_set_font(fontMenuTiny);
draw_set_alpha(1);
if (global.item[4]) {
draw_sprite(sSubScrButton, global.hijump, x - 28, y - 28);
draw_text(x - 20, y - 29 + oControl.subScrItemOffset, hijump);
}
if (global.item[6]) {
draw_sprite(sSubScrButton, global.spacejump, x - 28, y - 19);
draw_text(x - 20, y - 20 + oControl.subScrItemOffset, space);
}
if (global.item[7]) {
draw_sprite(sSubScrButton, global.speedbooster, x - 28, y - 10);
draw_text(x - 20, y - 11 + oControl.subScrItemOffset, speedbooster);
}
if (drawlines) {
if (global.curropt == 14) {
draw_sprite_ext(sSubScrHilight, -1, x - 28, y - 28, 1, 1, 0, -1, halpha);
draw_line(x - 34, y - 26, x - 50, y - 26);
draw_line(x - 50, y - 26, oSubScrPlayer.x + 21, oSubScrPlayer.y + 157);
draw_sprite_ext(sSubScrItem, -1, oSubScrPlayer.x + 21, oSubScrPlayer.y + 157, 1, 1, 0, -1, 1);
}
if (global.curropt == 15) {
draw_sprite_ext(sSubScrHilight, -1, x - 28, y - 19, 1, 1, 0, -1, halpha);
draw_line(x - 34, y - 17, x - 50, y - 17);
draw_line(x - 50, y - 17, oSubScrPlayer.x + 24, oSubScrPlayer.y + 173);
draw_sprite_ext(sSubScrItem, -1, oSubScrPlayer.x + 24, oSubScrPlayer.y + 173, 1, 1, 0, -1, 1);
}
if (global.curropt == 16) {
draw_sprite_ext(sSubScrHilight, -1, x - 28, y - 10, 1, 1, 0, -1, halpha);
draw_line(x - 34, y - 8, x - 50, y - 8);
draw_line(x - 50, y - 8, oSubScrPlayer.x + 31, oSubScrPlayer.y + 192);
draw_sprite_ext(sSubScrItem, -1, oSubScrPlayer.x + 31, oSubScrPlayer.y + 192, 1, 1, 0, -1, 1);
}
}
draw_set_alpha(1);
draw_set_font(fontSubScr);
draw_set_halign(fa_left);
draw_set_color(c_black);
//draw_text(x + 1 - 30, y + 4 - 1, "SUIT");
//draw_text(x + 1 - 30, y + 4 - 63, "BEAM");
//draw_text(x + 1 - 30, y + 4 - 1, "MISC");
draw_text(x + 1 - 30, y + 4 - 45 + oControl.subScrHeaderOffset, boots);
draw_set_color(c_white);
//draw_text(x - 30, y + 3 - 1, "SUIT");
//draw_text(x - 30, y + 3 - 63, "BEAM");
//draw_text(x - 30, y + 3 - 1, "MISC");
draw_text(x - 30, y + 3 - 45 + oControl.subScrHeaderOffset, boots);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0