sSubScrBoots 0 -1 -10 0 oSubScreenSuit <undefined> 1 603 7 0 0 -1 2 self 0 0 1 event_inherited(); boots = get_text("ItemsMenu", "Boots"); hijump = get_text("ItemsMenu", "HiJumpBoots"); space = get_text("ItemsMenu", "SpaceJump"); speedbooster = get_text("ItemsMenu", "SpeedBooster"); 1 603 7 0 0 -1 2 self 0 0 1 draw_sprite(sprite_index, -1, x, y); draw_set_color(c_white); draw_set_font(fontMenuTiny); draw_set_alpha(1); if (global.item[4]) { draw_sprite(sSubScrButton, global.hijump, x - 28, y - 28); draw_text(x - 20, y - 29 + oControl.subScrItemOffset, hijump); } if (global.item[6]) { draw_sprite(sSubScrButton, global.spacejump, x - 28, y - 19); draw_text(x - 20, y - 20 + oControl.subScrItemOffset, space); } if (global.item[7]) { draw_sprite(sSubScrButton, global.speedbooster, x - 28, y - 10); draw_text(x - 20, y - 11 + oControl.subScrItemOffset, speedbooster); } if (drawlines) { if (global.curropt == 14) { draw_sprite_ext(sSubScrHilight, -1, x - 28, y - 28, 1, 1, 0, -1, halpha); draw_line(x - 34, y - 26, x - 50, y - 26); draw_line(x - 50, y - 26, oSubScrPlayer.x + 21, oSubScrPlayer.y + 157); draw_sprite_ext(sSubScrItem, -1, oSubScrPlayer.x + 21, oSubScrPlayer.y + 157, 1, 1, 0, -1, 1); } if (global.curropt == 15) { draw_sprite_ext(sSubScrHilight, -1, x - 28, y - 19, 1, 1, 0, -1, halpha); draw_line(x - 34, y - 17, x - 50, y - 17); draw_line(x - 50, y - 17, oSubScrPlayer.x + 24, oSubScrPlayer.y + 173); draw_sprite_ext(sSubScrItem, -1, oSubScrPlayer.x + 24, oSubScrPlayer.y + 173, 1, 1, 0, -1, 1); } if (global.curropt == 16) { draw_sprite_ext(sSubScrHilight, -1, x - 28, y - 10, 1, 1, 0, -1, halpha); draw_line(x - 34, y - 8, x - 50, y - 8); draw_line(x - 50, y - 8, oSubScrPlayer.x + 31, oSubScrPlayer.y + 192); draw_sprite_ext(sSubScrItem, -1, oSubScrPlayer.x + 31, oSubScrPlayer.y + 192, 1, 1, 0, -1, 1); } } draw_set_alpha(1); draw_set_font(fontSubScr); draw_set_halign(fa_left); draw_set_color(c_black); //draw_text(x + 1 - 30, y + 4 - 1, "SUIT"); //draw_text(x + 1 - 30, y + 4 - 63, "BEAM"); //draw_text(x + 1 - 30, y + 4 - 1, "MISC"); draw_text(x + 1 - 30, y + 4 - 45 + oControl.subScrHeaderOffset, boots); draw_set_color(c_white); //draw_text(x - 30, y + 3 - 1, "SUIT"); //draw_text(x - 30, y + 3 - 63, "BEAM"); //draw_text(x - 30, y + 3 - 1, "MISC"); draw_text(x - 30, y + 3 - 45 + oControl.subScrHeaderOffset, boots); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0