sMZeta_BodyMask2
0
0
-200
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
if (oBeam.chargebeam && !oBeam.ibeam && !oBeam.wbeam && !oBeam.pbeam && !oBeam.sbeam && global.missiles == 0 && global.smissiles == 0)
{
}
else
{
with (other) {
event_user(1);
instance_destroy();
}
}
1
603
7
0
0
-1
2
self
0
0
1
var pushdir;
if (other.x < x) {
pushdir = -1;
} else pushdir = 1;
if (other.invincible == 0) oMZeta.damagedealt += oMZeta.damage;
damage_player_push(oMZeta.damage, pushdir, 90, 0, 3.5);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0