sMZeta_BodyMask2 0 0 -200 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 if (oBeam.chargebeam && !oBeam.ibeam && !oBeam.wbeam && !oBeam.pbeam && !oBeam.sbeam && global.missiles == 0 && global.smissiles == 0) { } else { with (other) { event_user(1); instance_destroy(); } } 1 603 7 0 0 -1 2 self 0 0 1 var pushdir; if (other.x < x) { pushdir = -1; } else pushdir = 1; if (other.invincible == 0) oMZeta.damagedealt += oMZeta.damage; damage_player_push(oMZeta.damage, pushdir, 90, 0, 3.5); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0