sMXPickup
0
-1
0
0
oXPickup
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
event_inherited();
xtype = sMXPickup;
1
603
7
0
0
-1
2
self
0
0
1
if(collectable == 1 && state != 6) {
global.missiles += 2;
if (global.missiles > global.maxmissiles) global.missiles = global.maxmissiles;
PlaySoundMono(sndAbsorbX);
instance_create(oCharacter.x,oCharacter.y-oCharacter.sprite_height/2,oAbsorbX);
oAbsorbX.color = 2;
state = 6;
statetime = 0;
relativeX = x - oCharacter.x;
relativeY = y - (oCharacter.y-oCharacter.sprite_height/2);
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0