sMOmega_Head
0
0
-1000
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
targetx = 0;
targety = 0;
head_spr = -4;
head_frame = 0;
facing = 1;
image_speed = 0;
1
603
7
0
0
-1
2
self
0
0
1
with (other) event_user(1);
1
603
7
0
0
-1
2
self
0
0
1
with (other) {
event_user(1);
instance_destroy();
}
1
603
7
0
0
-1
2
self
0
0
1
if (other.image_alpha > 0.3) with (oMOmega) eyes_close = 15;
1
603
7
0
0
-1
2
self
0
0
1
var pushdir;
if (other.x < x) {
pushdir = -1;
} else pushdir = 1;
if (other.invincible == 0 && other.state != 40) {
oMOmega.damagedealt += oMOmega.damage;
damage_player(oMOmega.damage, oMOmega.hpush, oMOmega.vpush, 0, 0);
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1