sMOmega_Head 0 0 -1000 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 targetx = 0; targety = 0; head_spr = -4; head_frame = 0; facing = 1; image_speed = 0; 1 603 7 0 0 -1 2 self 0 0 1 with (other) event_user(1); 1 603 7 0 0 -1 2 self 0 0 1 with (other) { event_user(1); instance_destroy(); } 1 603 7 0 0 -1 2 self 0 0 1 if (other.image_alpha > 0.3) with (oMOmega) eyes_close = 15; 1 603 7 0 0 -1 2 self 0 0 1 var pushdir; if (other.x < x) { pushdir = -1; } else pushdir = 1; if (other.invincible == 0 && other.state != 40) { oMOmega.damagedealt += oMOmega.damage; damage_player(oMOmega.damage, oMOmega.hpush, oMOmega.vpush, 0, 0); } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1