sMAlpha
0
-1
-10
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
if (global.metdead[0] || global.event[0]) {
instance_destroy();
exit;
}
visible = false;
image_speed = 0.4;
1
603
7
0
0
-1
2
self
0
0
1
sfx_play(sndMEggCrackle);
with (oMEgg1) alarm[0] = 1;
1
603
7
0
0
-1
2
self
0
0
1
speed = 0;
met = instance_create(x, y, oMAlpha);
met.facing = 1;
met.myid = 0;
met.spriteset = 0;
with (met) {
set_monster_vars(myid);
shell = instance_create(x, y, oMAlphaShell);
shell.damage = damage;
shell.hpush = 5;
shell.vpush = -3;
}
sfx_play(sndMAlphaIntro);
global.monstersalive += 1;
instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
visible = true;
vspeed = -6;
friction = 0.3;
with (oMEgg1) frame = 5;
sfx_play(sndMEggBreak);
repeat (8) {
mytrail = instance_create(x, y - 8, oFXTrail);
mytrail.sprite_index = sMEggPiece;
mytrail.image_index = floor(random(3));
mytrail.image_alpha = 1;
mytrail.fadespeed = 0.02;
mytrail.additive = 0;
mytrail.image_xscale = 1 - (random(2) < 1) * 2;
mytrail.vspeed = -2 - random(5);
mytrail.hspeed = -2 + random(4);
mytrail.gravity = 0.2;
mytrail.gravity_direction = 270;
mytrail.depth = -15;
}
bld = instance_create(x - 10, y - 12, oFXAnimSpark);
bld.sprite_index = sMGammaBlood1;
bld.image_speed = 0.5;
bld.image_alpha = 0.6;
bld = instance_create(x + 10, y - 12, oFXAnimSpark);
bld.sprite_index = sMGammaBlood1;
bld.image_speed = 0.5;
bld.image_alpha = 0.6;
bld.image_angle = -60;
mus_alpha_monster();
myposx = floor(x / 320);
myposy = floor((y - 8) / 240);
mapposx = myposx + global.mapoffsetx;
mapposy = myposy + global.mapoffsety;
global.dmap[mapposx, mapposy] = 10;
with (oControl) event_user(2);
1
603
7
0
0
-1
2
self
0
0
1
if(oControl.mod_fusion == 1 || oControl.MonsterPalettesFusionOnly == 0) {
pal_swap_set(oControl.AlphaPalette, 1, false);
}
draw_self();
shader_reset();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1