sItemPowerBomb
0
-1
-1
0
oItem
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
//The original items are not used at all. They are just kept in the rooms for reference points.
instance_destroy();
event_inherited();
scr_powerbomb_create();
1
603
7
0
0
-1
2
self
0
0
1
scr_powerbomb_character_event();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1