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igt_surface = surface_create(320 + oControl.widescreen_space, 240);
//image_speed = 0.25;
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surface_free(igt_surface);
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if(!oControl.mod_IGT) instance_destroy();
if (surface_exists(igt_surface) && (surface_get_width(igt_surface) < (320 + oControl.widescreen_space))) { // widescreen fix
surface_free(igt_surface);
}
if (!surface_exists(igt_surface)) igt_surface = surface_create(320 + oControl.widescreen_space, 240);
if (surface_exists(igt_surface)) {
var compl = string(round(global.itemstaken / 88 * 100));
surface_set_target(igt_surface);
draw_clear_alpha(c_black, 0);
draw_set_font(fontGUI2);
draw_set_halign(fa_left);
draw_set_alpha(100/255);
draw_set_color(c_black);
draw_rectangle(0, 20, 54 - (4*string_count("1", steps_to_time2(global.gametime))), 29, false);
draw_set_alpha(1);
draw_set_color(c_white);
draw_cool_text(4, 16, steps_to_time2(global.gametime), c_black, c_white, c_gray, 1);
if (oControl.mod_collecteditemsmap == 1) {
draw_set_halign(fa_right);
//draw_cool_text(surface_get_width(igt_surface) - 4, 26, string(round(global.itemstaken / 88 * 100)) + "%", c_black, c_white, c_gray, 1);
//draw_cool_text(4, 22, string(round(global.itemstaken / 88 * 100)) + "%", c_black, c_white, c_gray, 1);
//draw_cool_text(54, 14, string(round(global.itemstaken / 88 * 100)) + "%", c_black, c_white, make_color_rgb(255, 228, 2), 1);
draw_set_alpha(100/255);
draw_set_color(c_black);
draw_rectangle(320 + oControl.widescreen_space + (4*string_count("1", compl)) - (7*(string_length(compl) - 1)) - 21, 32, 320 + oControl.widescreen_space, 41, false);
draw_set_alpha(1);
draw_set_color(c_white);
draw_cool_text(surface_get_width(igt_surface) - 3, 28, compl + "%", c_black, c_white, c_silver, 1);
draw_set_halign(fa_left);
}
//draw_sprite(sHUD_GT, image_index, 316, 32); // DEBUG
surface_reset_target();
}
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var d = application_get_position();
if(room != rm_transition && instance_exists(oCharacter) && global.ingame && oControl.displaygui && global.opshowhud) draw_surface_ext(igt_surface, oControl.displayx - d[0], oControl.displayy - d[1], oControl.display_scale, oControl.display_scale, 0, -1, 1);
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