<undefined> 0 0 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 alarm[0] = 120; 1 603 7 0 0 -1 2 self 0 0 1 global.ingame = 0; with (oCharacter) instance_destroy(); with (oCamera) instance_destroy(); room_goto(demoendroom); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0