<undefined>
0
0
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
alarm[0] = 120;
1
603
7
0
0
-1
2
self
0
0
1
global.ingame = 0;
with (oCharacter) instance_destroy();
with (oCamera) instance_destroy();
room_goto(demoendroom);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0