sGFTrooperBlue 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0; alarm[1] = 30; if (global.event[300] == 1) instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 image_speed = 0.5; shots = 4; 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(); instance_create(x, y - 16, oGFTrooperBlueFall); instance_create(x - 8, y - 32, oGFTrooperRifle); sfx_play(sndGFTrooperHit); 1 603 7 0 0 -1 2 self 0 0 1 if (shots > 0) { shot = instance_create(x - 20, y - 29, oGFTBullet1); shot.direction = 175 - random(3); shot.image_angle = shot.direction; shot.speed = 6; sfx_stop(sndGFTrooperRifleShot2); sfx_play(sndGFTrooperRifleShot2); shots -= 1; } else { image_speed = 0; image_index = 0; alarm[1] = 25; } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1