sCrystal1
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
xShake = 0;
1
603
7
0
0
-1
2
self
0
0
1
///Animations
if(xShake == 1)
{
x = x + 2;
PlaySoundMono(sndCrystalShake);
xShake = 2;
}
else if(xShake == 2)
{
xShake = 3;
}
else if(xShake == 3)
{
x = x - 2;
xShake = 0;
}
if(xShake == 4)
{
x = x - 2;
PlaySoundMono(sndCrystalShake2);
xShake = 5;
}
else if(xShake == 5)
{
xShake = 6;
}
else if(xShake == 6)
{
x = x + 2;
xShake = 0;
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0