sCrystal1 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 xShake = 0; 1 603 7 0 0 -1 2 self 0 0 1 ///Animations if(xShake == 1) { x = x + 2; PlaySoundMono(sndCrystalShake); xShake = 2; } else if(xShake == 2) { xShake = 3; } else if(xShake == 3) { x = x - 2; xShake = 0; } if(xShake == 4) { x = x - 2; PlaySoundMono(sndCrystalShake2); xShake = 5; } else if(xShake == 5) { xShake = 6; } else if(xShake == 6) { x = x + 2; xShake = 0; } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0