sBlockBomb 0 0 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 with (oCharacter) instance_destroy(); with (oCamera) instance_destroy(); if (instance_exists(oQuake)) with (oQuake) instance_destroy(); if (instance_exists(oBigQuake)) with (oBigQuake) instance_destroy(); sfx_stop_loops(); mus_current_fadeout(); global.ingame = 0; room_goto(demoendroom); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1