sBlockBomb
0
0
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
with (oCharacter) instance_destroy();
with (oCamera) instance_destroy();
if (instance_exists(oQuake)) with (oQuake) instance_destroy();
if (instance_exists(oBigQuake)) with (oBigQuake) instance_destroy();
sfx_stop_loops();
mus_current_fadeout();
global.ingame = 0;
room_goto(demoendroom);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1