sChargeBeamSpark1
0
-1
-50
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0.5;
sprite_index = sChargeBeamSpark1;
if (global.wbeam) sprite_index = sChargeWBeamSpark1;
if (global.pbeam) sprite_index = sChargePBeamSpark1;
if (global.ibeam) sprite_index = sChargeIBeamSpark1;
1
603
7
0
0
-1
2
self
0
0
1
if (!instance_exists(oCharacter)) {
instance_destroy();
exit;
}
if (oCharacter.chargebeam == 0) {
instance_destroy();
} else {
x = oCharacter.x + oCharacter.aspr2x;
y = oCharacter.y + oCharacter.aspr2y;
if (oCharacter.aimdirection == 0) x += 2;
if (oCharacter.aimdirection == 1) x -= 2;
if (oCharacter.aimdirection == 2) {
x += 3;
y -= 3;
}
if (oCharacter.aimdirection == 3) {
x -= 3;
y -= 3;
}
if (oCharacter.aimdirection == 4) {
x += 3;
y += 3;
}
if (oCharacter.aimdirection == 5) {
x -= 3;
y += 3;
}
if (oCharacter.aimdirection == 6) y -= 2;
if (oCharacter.aimdirection == 7) y += 2;
if (oCharacter.chargebeam >= 1) {
if (sprite_index == sChargeBeamSpark1) sprite_index = sChargeBeamSpark1B;
if (sprite_index == sChargeWBeamSpark1) sprite_index = sChargeWBeamSpark1B;
if (sprite_index == sChargePBeamSpark1) sprite_index = sChargePBeamSpark1B;
if (sprite_index == sChargeIBeamSpark1) sprite_index = sChargeIBeamSpark1B;
}
if (instance_number(oChargeBeamSpark2) < 4) instance_create(x + 30 - random(60), y + 30 - random(60), oChargeBeamSpark2);
} // if (oCharacter.chargebeam == 0) else
if (instance_exists(oPickup) && oCharacter.chargebeam >= true) with (oPickup) {
if (distance_to_object(oChargeBeamSpark1) < 100) {
var spd = clamp(120/distance_to_point(oCharacter.x,oCharacter.y-20),1,3);
x += lengthdir_x(spd,point_direction(x,y,oCharacter.x,oCharacter.y-20));
y += lengthdir_y(spd,point_direction(x,y,oCharacter.x,oCharacter.y-20));
}
/*if (distance_to_object(oChargeBeamSpark1) < 100) {
if (oCharacter.x > x) {
x += 1;
} else x -= 1;
if (oCharacter.y - 20 > y) {
y += 1;
} else y -= 1;
}
if (distance_to_object(oChargeBeamSpark1) < 70) {
if (oCharacter.x > x) {
x += 1;
} else x -= 0.5;
if (oCharacter.y - 20 > y) {
y += 1;
} else y -= 0.5;
}
if (distance_to_object(oChargeBeamSpark1) < 40) {
if (oCharacter.x > x) {
x += 1;
} else x -= 0.5;
if (oCharacter.y - 20 > y) {
y += 1;
} else y -= 0.5;
}*/
} // if (instance_exists(oPickup) && oCharacter.chargebeam >= true)
1
603
7
0
0
-1
2
self
0
0
1
if (sprite_index == sChargeBeamSpark1 || sprite_index == sChargeWBeamSpark1 || sprite_index == sChargePBeamSpark1 || sprite_index == sChargeIBeamSpark1) image_index = 12;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1