sCavedropperNest1 0 -1 -150 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 canbeX = 1; alarm[0] = 1; flashing = 0; fxtimer = 0; stun = 0; myhealth = 10; image_speed = 0; 1 603 7 0 0 -1 2 self 0 0 1 if (distance_to_object(oCharacter) < 120) instance_create(x, y + 4, oCavedropper); alarm[0] = 120; 1 603 7 0 0 -1 2 self 0 0 1 if (fxtimer < 5) { fxtimer += 1; } else fxtimer = 0; if (stun > 0) stun -= 1; if (flashing > 0) flashing -= 1; 1 603 7 0 0 -1 2 self 0 0 1 if (other.dohit) with (other) event_user(0); if (other.pbeam == 0) with (other) instance_destroy(); event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 if (stun == 0) event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 if (stun == 0) event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 if (stun == 0) event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 expl = instance_create(x, y, oFXAnimSpark); expl.image_speed = 0.5; expl.additive = 0; expl.sprite_index = sExpl1; expl.depth = -150; sfx_play(sndEDeath1); instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 dmg = other.damage; if (global.difficulty == 2) dmg = ceil(dmg / 2); myhealth -= dmg; if (myhealth <= 0) { event_user(1); global.kills += 1; } stun = 4; flashing = 5; fxtimer = 0; PlaySoundMono(sndEHit1); 1 603 7 0 0 -1 2 self 0 0 1 if (!flashing) draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, 1, image_angle, -1, image_alpha); if (flashing) { draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, 1, image_angle, make_color_rgb(80, 80, 80), 1); draw_set_blend_mode(bm_add); repeat (3) draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, 1, image_angle, -1, 1 - fxtimer * 0.25); draw_set_blend_mode(bm_normal); } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1