sPBPickup
0
0
150
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
alarm[0] = 1;
1
603
7
0
0
-1
2
self
0
0
1
bubble = instance_create(x, y + random_range(-16, 16), oLBubble);
if (instance_exists(bubble)) {
bubble.hspeed = random_range(2, 7);
bubble.vspeed = 0;
bubble.alarm[0] = 180 + random(300);
bubble.depth = 85;
}
alarm[0] = 2;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0