global.mapoffsetx = 20; global.mapoffsety = 55; global.floormaterial = 1; global.waterlevel = 0; global.watertype = 0; //if (global.lavastate == 8) make_liquid(1, 200, 0, 0, 0, 0, 0); make_liquid(1, 200, 0, 0, 0, 0, 0); global.objdeactivate = 0;