320 240 16 16 0 60 0 12632256 0 global.mapoffsetx = 52; global.mapoffsety = 24; global.watertype = 0; global.waterlevel = 0; global.save_room = subscreenroom; //mus_change(musCaveAmbience); global.floormaterial = 1; SoundFX_Preset(1); SetAmb_Monsters(); if(instance_number(oCharacter) > 0) mus_change(musCaveAmbience); else oMusicV2.currentbgm = musCaveAmbience; -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 640 480 10 0 0.100000001490116