sMZeta_Head
0
0
-1000
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
targetx = 0;
targety = 0;
head_spr = -4;
head_frame = 0;
facing = 1;
1
603
7
0
0
-1
2
self
0
0
1
with (other) event_user(1);
1
603
7
0
0
-1
2
self
0
0
1
with (other) {
event_user(1);
instance_destroy();
}
1
603
7
0
0
-1
2
self
0
0
1
var pushdir;
if (other.x < x) {
pushdir = -1;
} else pushdir = 1;
if (other.invincible == 0) {
oMZeta.damagedealt += oMZeta.damage;
if (oMZeta.blur == 1) {
with (oMZeta) if (statetime < 17) statetime = 17;
damage_player_push(oMZeta.damage, pushdir, 90, 0, 3.5);
} else damage_player(oMZeta.damage, oMZeta.hpush, oMZeta.vpush, 0, 0);
}
1
603
7
0
0
-1
2
self
0
0
1
if(oControl.mod_fusion == 1 || oControl.MonsterPalettesFusionOnly == 0) {
pal_swap_set(oControl.ZetaPalette, 1, false);
}
if (head_spr != -4) draw_sprite_ext(head_spr, head_frame, x, y, facing, 1, image_angle, -1, 1);
shader_reset();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1