sHPickup 0 -1 0 0 oPickup <undefined> 1 603 7 0 0 -1 2 self 0 0 1 global.playerhealth += 5; if (global.playerhealth > global.maxhealth) global.playerhealth = global.maxhealth; PlaySoundMono(sndHPickup); instance_destroy(); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0