sHPickup
0
-1
0
0
oPickup
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
global.playerhealth += 5;
if (global.playerhealth > global.maxhealth) global.playerhealth = global.maxhealth;
PlaySoundMono(sndHPickup);
instance_destroy();
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0