<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
  <spriteName>sIPBeam</spriteName>
  <solid>0</solid>
  <visible>-1</visible>
  <depth>2</depth>
  <persistent>0</persistent>
  <parentName>&lt;undefined&gt;</parentName>
  <maskName>&lt;undefined&gt;</maskName>
  <events>
    <event eventtype="0" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>image_speed = 0.5;
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="3" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>image_angle = direction;
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="4" ename="oSolid">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>prj = instance_create(x, y, oTesterIceBeam2);
prj.speed = speed;
prj.direction = direction + 135;
prj = instance_create(x, y, oTesterIceBeam2);
prj.speed = speed;
prj.direction = direction - 135;
if (global.difficulty &gt;= 2) {
    prj = instance_create(x, y, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = direction + 180;
}
event_user(0);
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="4" ename="oCharacter">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>if (global.difficulty &gt;= 1) {
    prj = instance_create(x + 12, y - 12, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 45;
    prj = instance_create(x - 12, y - 12, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 135;
    prj = instance_create(x - 12, y + 12, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 225;
    prj = instance_create(x + 12, y + 12, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 315;
}
if (global.difficulty &gt;= 2) {
    prj = instance_create(x + 12, y, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 0;
    prj = instance_create(x, y - 12, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 90;
    prj = instance_create(x - 12, y, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 180;
    prj = instance_create(x, y + 12, oTesterIceBeam2);
    prj.speed = speed;
    prj.direction = 270;
}
event_user(0);
</string>
          </argument>
        </arguments>
      </action>
    </event>
    <event eventtype="7" enumb="10">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>instance_create(x, y, oTesterIceSpark);
instance_destroy();
</string>
          </argument>
        </arguments>
      </action>
    </event>
  </events>
  <PhysicsObject>0</PhysicsObject>
  <PhysicsObjectSensor>0</PhysicsObjectSensor>
  <PhysicsObjectShape>0</PhysicsObjectShape>
  <PhysicsObjectDensity>0.5</PhysicsObjectDensity>
  <PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
  <PhysicsObjectGroup>0</PhysicsObjectGroup>
  <PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
  <PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
  <PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
  <PhysicsObjectAwake>-1</PhysicsObjectAwake>
  <PhysicsObjectKinematic>-1</PhysicsObjectKinematic>
  <PhysicsShapePoints/>
</object>
