
//Power ups
ds_map_replace(global.maprandom, "0", oControl.mod_bombs);
ds_map_replace(global.maprandom, "2", oControl.mod_spider);
ds_map_replace(global.maprandom, "3", oControl.mod_jumpball);
ds_map_replace(global.maprandom, "4", oControl.mod_hijump);
ds_map_replace(global.maprandom, "5", oControl.mod_varia);
ds_map_replace(global.maprandom, "6", oControl.mod_spacejump);
ds_map_replace(global.maprandom, "7", oControl.mod_speedbooster);
ds_map_replace(global.maprandom, "8", oControl.mod_screwattack);
ds_map_replace(global.maprandom, "9", oControl.mod_gravity);
ds_map_replace(global.maprandom, "10", oControl.mod_charge);
ds_map_replace(global.maprandom, "11", oControl.mod_ice);
ds_map_replace(global.maprandom, "12", oControl.mod_wave);
ds_map_replace(global.maprandom, "13", oControl.mod_spazer);
ds_map_replace(global.maprandom, "14", oControl.mod_plasma);
//Missiles
ds_map_replace(global.maprandom, "52", oControl.mod_52);
ds_map_replace(global.maprandom, "53", oControl.mod_53);
ds_map_replace(global.maprandom, "54", oControl.mod_54);
ds_map_replace(global.maprandom, "55", oControl.mod_55);
ds_map_replace(global.maprandom, "56", oControl.mod_56);
ds_map_replace(global.maprandom, "57", oControl.mod_57);
ds_map_replace(global.maprandom, "60", oControl.mod_60);
ds_map_replace(global.maprandom, "100", oControl.mod_100);
ds_map_replace(global.maprandom, "101", oControl.mod_101);
ds_map_replace(global.maprandom, "102", oControl.mod_102);
ds_map_replace(global.maprandom, "104", oControl.mod_104);
ds_map_replace(global.maprandom, "105", oControl.mod_105);
ds_map_replace(global.maprandom, "106", oControl.mod_106);
ds_map_replace(global.maprandom, "107", oControl.mod_107);
ds_map_replace(global.maprandom, "109", oControl.mod_109);
ds_map_replace(global.maprandom, "111", oControl.mod_111);
ds_map_replace(global.maprandom, "150", oControl.mod_150);
ds_map_replace(global.maprandom, "151", oControl.mod_151);
ds_map_replace(global.maprandom, "152", oControl.mod_152);
ds_map_replace(global.maprandom, "153", oControl.mod_153);
ds_map_replace(global.maprandom, "154", oControl.mod_154);
ds_map_replace(global.maprandom, "155", oControl.mod_155);
ds_map_replace(global.maprandom, "156", oControl.mod_156);
ds_map_replace(global.maprandom, "159", oControl.mod_159);
ds_map_replace(global.maprandom, "161", oControl.mod_161);
ds_map_replace(global.maprandom, "163", oControl.mod_163);
ds_map_replace(global.maprandom, "202", oControl.mod_202);
ds_map_replace(global.maprandom, "203", oControl.mod_203);
ds_map_replace(global.maprandom, "204", oControl.mod_204);
ds_map_replace(global.maprandom, "205", oControl.mod_205);
ds_map_replace(global.maprandom, "208", oControl.mod_208);
ds_map_replace(global.maprandom, "210", oControl.mod_210);
ds_map_replace(global.maprandom, "211", oControl.mod_211);
ds_map_replace(global.maprandom, "214", oControl.mod_214);
ds_map_replace(global.maprandom, "250", oControl.mod_250);
ds_map_replace(global.maprandom, "252", oControl.mod_252);
ds_map_replace(global.maprandom, "255", oControl.mod_255);
ds_map_replace(global.maprandom, "257", oControl.mod_257);
ds_map_replace(global.maprandom, "259", oControl.mod_259);
ds_map_replace(global.maprandom, "303", oControl.mod_303);
ds_map_replace(global.maprandom, "304", oControl.mod_304);
ds_map_replace(global.maprandom, "307", oControl.mod_307);
ds_map_replace(global.maprandom, "308", oControl.mod_308);
ds_map_replace(global.maprandom, "309", oControl.mod_309);
//Super Missiles
ds_map_replace(global.maprandom, "51", oControl.mod_51);
ds_map_replace(global.maprandom, "110", oControl.mod_110);
ds_map_replace(global.maprandom, "162", oControl.mod_162);
ds_map_replace(global.maprandom, "206", oControl.mod_206);
ds_map_replace(global.maprandom, "207", oControl.mod_207);
ds_map_replace(global.maprandom, "209", oControl.mod_209);
ds_map_replace(global.maprandom, "215", oControl.mod_215);
ds_map_replace(global.maprandom, "256", oControl.mod_256);
ds_map_replace(global.maprandom, "300", oControl.mod_300);
ds_map_replace(global.maprandom, "305", oControl.mod_305);
//Energy Tanks
ds_map_replace(global.maprandom, "50", oControl.mod_50);
ds_map_replace(global.maprandom, "103", oControl.mod_103);
ds_map_replace(global.maprandom, "108", oControl.mod_108);
ds_map_replace(global.maprandom, "157", oControl.mod_157);
ds_map_replace(global.maprandom, "158", oControl.mod_158);
ds_map_replace(global.maprandom, "200", oControl.mod_200);
ds_map_replace(global.maprandom, "201", oControl.mod_201);
ds_map_replace(global.maprandom, "251", oControl.mod_251);
ds_map_replace(global.maprandom, "254", oControl.mod_254);
ds_map_replace(global.maprandom, "306", oControl.mod_306);
//Power Bombs
ds_map_replace(global.maprandom, "58", oControl.mod_58);
ds_map_replace(global.maprandom, "59", oControl.mod_59);
ds_map_replace(global.maprandom, "112", oControl.mod_112);
ds_map_replace(global.maprandom, "160", oControl.mod_160);
ds_map_replace(global.maprandom, "212", oControl.mod_212);
ds_map_replace(global.maprandom, "213", oControl.mod_213);
ds_map_replace(global.maprandom, "253", oControl.mod_253);
ds_map_replace(global.maprandom, "258", oControl.mod_258);
ds_map_replace(global.maprandom, "301", oControl.mod_301);
ds_map_replace(global.maprandom, "302", oControl.mod_302);

ds_map_replace(global.maprandom, "PureRandom", oControl.mod_purerandombool);
ds_map_replace(global.maprandom, "RandomGame", oControl.mod_randomgamebool);
