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AM2R-The-Horde-Multitroid/objects/oClient.object.gmx

540 lines
18 KiB

<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
<spriteName>&lt;undefined&gt;</spriteName>
<solid>0</solid>
<visible>0</visible>
<depth>0</depth>
<persistent>-1</persistent>
<parentName>&lt;undefined&gt;</parentName>
<maskName>&lt;undefined&gt;</maskName>
<events>
<event eventtype="0" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>network_set_config(network_config_connect_timeout, 5000);
strict_init("dictionary.json");
canSend = false;
connected = false;
queenHealthWait = false;
queenDead = false;
seed = undefined;
var type;
type = network_socket_tcp;
var file = file_text_open_read(working_directory + "\ipaddress.txt");
ipaddress = file_text_read_string(file);
file_text_close(file);
port = 64198;
socket = network_create_socket(type);
isConnected = network_connect(socket, ipaddress, port);
var size, type, alignment;
size = 1024;
type = buffer_grow;
alignment = 1;
buffer = buffer_create(size, type, alignment);
global.queenhealthPrev = 600;
global.queenphasePrev = 0;
global.clientID = 0;
global.packetID = 0;
global.receivedPacketID = 0;
global.onlineList = ds_grid_create(3, 35);
global.onlineSend = ds_grid_create(3, 35);
global.onlineReceived = ds_grid_create(3, 35);
global.storedBuffers = ds_grid_create(2, 1);
global.receivedPacketIDs = ds_list_create();
ds_grid_clear(global.onlineSend, -1);
ds_grid_clear(global.onlineReceived, -1);
for(var i=0; i&lt;ds_grid_height(global.onlineList); i++){
ds_grid_set(global.onlineList, 2, i, i);
}
update_variables("initprev");
update_variables("onlinevars");
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="1" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>network_destroy(socket);
buffer_delete(buffer);
ds_grid_destroy(global.onlineList);
ds_grid_destroy(global.onlineSend);
ds_grid_destroy(global.onlineReceived);
ds_grid_destroy(global.storedBuffers);
ds_list_destroy(global.receivedPacketIDs);
if(connected){
popup_text("Disconnected");
}
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="2" enumb="1">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>if(queenHealthResetQueued){
if(!is_undefined(oQueenHead.myhealth) &amp;&amp; !is_undefined(oQueen.phase)){
oQueenHead.myhealth = queenHealth;
oQueen.phase = phase;
if(state == 100){
oQueen.state = state;
oQueen.statetime = 0;
}
queenHealthResetQueued = false;
}
alarm[1] = 5;
}
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="2" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>
update_variables("onlinevars");
for(var i=0; i&lt;ds_grid_height(global.onlineList); i++){
if(global.onlineList[# 0, i] != global.onlineList[# 1, i] &amp;&amp; i != 0 &amp;&amp; i != 1 &amp;&amp; i != 3){
global.onlineSend[# 0, i] = global.onlineList[# 0, i];
global.onlineSend[# 1, i] = global.onlineList[# 1, i];
global.onlineSend[# 2, i] = global.onlineList[# 2, i];
show_debug_message(string(global.onlineSend[# 0, i]) + " " + string(global.onlineSend[# 1, i]) + " " + string(global.onlineSend[# 2, i]));
canSend = true;
alarm[0] = 600;
}
if(i == 0){
var v = 0;
var itemPrev = global.onlineList[# 0, 0];
var item = global.onlineList[# 1, 0];
for(var f=0; f&lt;array_length_1d(item); f++){
if(itemPrev[f] != item[f]){
global.itemChanges[v, 0] = global.item[f];
global.itemChanges[v, 1] = f;
global.onlineSend[# 1, 0] = global.itemChanges;
global.onlineSend[# 2, 0] = global.onlineList[# 2, 0];
show_debug_message(string(global.itemPrev[f]) + " " + string(global.item[f]));
show_debug_message("item changed");
canSend = true;
v++;
}
}
}
if(i == 1){
var v = 0;
var metdeadPrev = global.onlineList[# 0, 1];
var metdead = global.onlineList[# 1, 1];
for(var f=0; f&lt;array_length_1d(metdead); f++){
if(metdeadPrev[f] != metdead[f]){
global.metdeadChanges[v, 0] = global.metdead[f];
global.metdeadChanges[v, 1] = f;
global.onlineSend[# 1, 1] = global.metdeadChanges;
global.onlineSend[# 2, 1] = global.onlineList[# 2, 1];
show_debug_message(string(global.metdeadPrev[f]) + " " + string(global.metdead[f]));
show_debug_message("metdead changed");
canSend = true;
v++;
}
}
}
if(i == 3){
var v = 0;
var eventPrev = global.onlineList[# 0, 3];
var event = global.onlineList[# 1, 3];
for(var f=0; f&lt;array_length_1d(eventPrev) - 1; f++){
if(eventPrev[f] != event[f]){
global.eventChanges[v, 0] = global.event[f];
global.eventChanges[v, 1] = f;
global.onlineSend[# 1, 3] = global.eventChanges;
global.onlineSend[# 2, 3] = global.onlineList[# 2, 3];
show_debug_message(string(global.eventPrev[f]) + " " + string(global.event[f]));
show_debug_message("event changed");
canSend = true;
v++;
}
}
}
}
if(canSend){
buffer_delete(buffer);
var size, type, alignment;
size = 1024;
type = buffer_grow;
alignment = 1;
buffer = buffer_create(size, type, alignment);
buffer_seek(buffer, buffer_seek_start, 0);
buffer_write(buffer, buffer_u8, 0);
buffer_write(buffer, buffer_string, strict_compress(ds_grid_write(global.onlineSend)));
buffer_write(buffer, buffer_u8, global.clientID);
buffer_write(buffer, buffer_u32, global.packetID);
global.storedBuffers[# 0, global.packetID] = global.onlineSend;
global.storedBuffers[# 1, global.packetID] = global.clientID;
var result = network_send_packet(socket, buffer, buffer_tell(buffer));
show_debug_message("packetID = " + string(global.packetID));
global.packetID++;
ds_grid_resize(global.storedBuffers, 2, global.packetID + 1);
ds_grid_clear(global.onlineSend, -1);
}
if(!canSend){
alarm[0] = 30;
}
if(canSend){
canSend = false;
alarm[0] = 75;
}
check_areaclear();
if(global.playerhealth &lt;= 0){
if(oCharacter.state != oCharacter.DEFEATED){
oCharacter.alarm[0] = 6;
oCharacter.state = oCharacter.DEFEATED;
}
}
if(!is_undefined(oQueenHead.myhealth) &amp;&amp; !is_undefined(oQueen.phase)){
if(global.queenhealthPrev != oQueenHead.myhealth){
show_debug_message("queen health sent " + string(oQueenHead.myhealth));
var size, type, alignment;
size = 1024;
type = buffer_grow;
alignment = 1;
buffer = buffer_create(size, type, alignment);
buffer_seek(buffer, buffer_seek_start, 0);
buffer_write(buffer, buffer_u8, 2);
buffer_write(buffer, buffer_s16, oQueenHead.myhealth);
buffer_write(buffer, buffer_u8, global.clientID);
buffer_write(buffer, buffer_s8, oQueen.phase);
buffer_write(buffer, buffer_s8, oQueen.state);
var result = network_send_packet(socket, buffer, buffer_tell(buffer));
}
}
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="3" enumb="0">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>if(!connected){
if(isConnected &gt;= 0){
connected = true;
popup_text("Connected");
buffer_delete(buffer);
var size, type, alignment;
size = 1024;
type = buffer_grow;
alignment = 1;
buffer = buffer_create(size, type, alignment);
buffer_seek(buffer, buffer_seek_start, 0);
buffer_write(buffer, buffer_u8, 1);
var result = network_send_packet(socket, buffer, buffer_tell(buffer));
alarm[0] = 5;
} else {
instance_destroy();
popup_text("Failed to connect");
}
}
if(!is_undefined(oQueen.phase)){
if(oQueen.phase &gt;= 1 &amp;&amp; instance_exists(inst_146524)){
event_perform_object(oQueenFireball, ev_other, ev_user1);
}
if(oQueen.phase &gt;= 2 &amp;&amp; instance_exists(inst_146525) &amp;&amp; instance_exists(inst_146520)){
event_perform_object(oQueenFireball, ev_other, ev_user2);
}
if(oQueen.phase &gt;= 3 &amp;&amp; instance_exists(inst_146526) &amp;&amp; instance_exists(inst_146514)){
event_perform_object(oQueenFireball, ev_other, ev_user3);
}
if((oQueen.phase &gt;= 4 || oQueen.phase == 5) &amp;&amp; instance_exists(inst_146527)){
event_perform_object(oQueenFireball, ev_other, ev_user4);
}
if(global.event[303] &gt; 0 &amp;&amp; !queenDead){
with(oQueen){
height_target_front = 10;
height_target_back = 10;
head_obj.push = 0;
head_obj.canhit = 0;
head_obj.state = 100;
head_obj.statetime = 0;
leg1f_obj.canhit = 0;
leg1b_obj.canhit = 0;
head_target_x = x + neck_x + 40;
head_target_y = y + neck_y + 5;
alarm[9] = 1;
alarm[10] = 300;
head_obj.alarm[9] = 1;
head_obj.alarm[10] = 280;
canhit = 0;
mus_fadeout(musQueen);
mus_fadeout(musQueen3);
oMusicV2.bossbgm = sndJump;
sfx_play(sndQueenDeath);
}
queenDead = true;
}
}
if(keyboard_check_pressed(vk_f2)){
instance_destroy();
}
/*
if(keyboard_check_pressed(vk_f3)){
var f = 0;
repeat(41){
global.metdead[f] = 1;
f++;
}
}
*/
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="7" enumb="68">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>
var type_event = ds_map_find_value(async_load, "type");
switch(type_event){
case network_type_data:
var _buffer = ds_map_find_value(async_load, "buffer");
show_debug_message(buffer_get_size(_buffer));
buffer_seek(_buffer, buffer_seek_start, 0);
msgid = buffer_read(_buffer, buffer_u8);
switch(msgid){
case 0:
global.clientID = buffer_read(_buffer, buffer_u8);
break;
case 1:
ds_grid_read(global.onlineReceived, strict_decompress(buffer_read(_buffer, buffer_string)));
global.receivedClientID = buffer_read(_buffer, buffer_u8);
if(global.receivedClientID == global.clientID){
global.receivedPacketIDs[| global.receivedPacketID] = buffer_read(_buffer, buffer_u32);
}
global.receivedPacketID++;
if(global.receivedClientID != global.clientID){
update_variables("disablesame");
update_variables("replaceglobalvars");
update_variables("updateprev");
alarm[0] = 30;
ds_grid_clear(global.onlineReceived, -1);
}
break;
case 2:
ds_grid_read(global.onlineReceived, strict_decompress(buffer_read(_buffer, buffer_string)));
global.receivedClientID = buffer_read(_buffer, buffer_u8);
update_variables("disablesame");
update_variables("updateprev");
global.itemChanges = 0;
global.metdeadChanges = 0;
global.eventChanges = 0;
alarm[0] = 30;
ds_grid_clear(global.onlineReceived, -1);
break;
case 3:
queenHealth = buffer_read(_buffer, buffer_s16);
var clientID = buffer_read(_buffer, buffer_u8);
phase = buffer_read(_buffer, buffer_s8);
state = buffer_read(_buffer, buffer_s8);
if(clientID != global.clientID){
if(!is_undefined(oQueenHead.myhealth) &amp;&amp; !is_undefined(oQueen.phase)){
if(oQueen.phase == phase){
if(global.queenhealthPrev != queenHealth){
global.queenhealthPrev = queenHealth;
oQueenHead.myhealth = queenHealth;
}
}
if(global.queenphasePrev != phase){
global.queenphasePrev = phase;
}
} else if(is_undefined(oQueenHead.myhealth) &amp;&amp; is_undefined(oQueen.phase)){
queenHealthResetQueued = true;
alarm[1] = 5;
}
} else {
if(!is_undefined(oQueenHead.myhealth) &amp;&amp; !is_undefined(oQueen.phase)){
if(oQueen.phase == phase){
if(global.queenhealthPrev != queenHealth){
global.queenhealthPrev = queenHealth;
oQueenHead.myhealth = queenHealth;
}
}
if(global.queenphasePrev != phase){
global.queenphasePrev = phase;
}
}
}
break;
case 4:
var _seed = buffer_read(_buffer, buffer_f64);
var clientID = buffer_read(_buffer, buffer_u8);
if(clientID != global.clientID){
if(seed != _seed){
seed = _seed;
show_debug_message("seed received");
popup_text("Seed received");
}
}
break;
}
}
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="7" enumb="3">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>network_destroy(socket);
buffer_delete(buffer);
ds_grid_destroy(global.onlineList);
ds_grid_destroy(global.onlineSend);
ds_grid_destroy(global.onlineReceived);
ds_grid_destroy(global.storedBuffers);
ds_list_destroy(global.receivedPacketIDs);
</string>
</argument>
</arguments>
</action>
</event>
</events>
<PhysicsObject>0</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>0</PhysicsObjectShape>
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
<PhysicsObjectGroup>0</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints/>
</object>