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45 lines
1.6 KiB
45 lines
1.6 KiB
/// sv6_get_inventory()
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list = ds_list_create();
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ds_list_read(list, base64_decode(file_text_read_string(argument0)));
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i = 0;
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if(!instance_exists(oClient)){
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global.currentsuit = readline();
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global.cbeam = readline();
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global.ibeam = readline();
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global.wbeam = readline();
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global.pbeam = readline();
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global.sbeam = readline();
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global.morphball = readline();
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global.jumpball = readline();
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global.powergrip = readline();
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global.spacejump = readline();
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global.screwattack = readline();
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global.hijump = readline();
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global.spiderball = readline();
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global.speedbooster = readline();
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global.bomb = readline();
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} else if(instance_exists(oClient) && global.lastroom == gameoverroom){
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//don't reset values
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} else if(instance_exists(oClient) && global.lastroom != gameoverroom && string_count("rm_a", room_get_name(global.lastroom)) == 0){
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global.currentsuit = readline();
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global.cbeam = readline();
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global.ibeam = readline();
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global.wbeam = readline();
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global.pbeam = readline();
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global.sbeam = readline();
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global.morphball = readline();
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global.jumpball = readline();
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global.powergrip = readline();
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global.spacejump = readline();
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global.screwattack = readline();
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global.hijump = readline();
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global.spiderball = readline();
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global.speedbooster = readline();
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global.bomb = readline();
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} else if(instance_exists(oClient) && global.lastroom != gameoverroom && string_count("rm_a", room_get_name(global.lastroom)) > 0){
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//don't reset values
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}
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ds_list_clear(list);
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