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AM2R-The-Horde-Multitroid/Export_Code/gml_Object_oMOmegaHead_Coll...

11 lines
232 B

var pushdir;
if (other.x < x)
pushdir = -1
else
pushdir = 1
if (other.invincible == 0 && other.state != 40)
{
oMOmega.damagedealt += oMOmega.damage
damage_player(oMOmega.damage, oMOmega.hpush, oMOmega.vpush, 0, 0)
}