/// gui_health() if (global.playerhealth < 0) global.playerhealth = 0; guih = ceil(global.playerhealth % 100); //guih = ceil(global.playerhealth); if (oControl.mod_etankhealthmult == 1) { if (global.playerhealth >= 100) guih = global.playerhealth - 100; if (global.playerhealth >= 200) guih = global.playerhealth - 200; if (global.playerhealth >= 300) guih = global.playerhealth - 300; if (global.playerhealth >= 400) guih = global.playerhealth - 400; if (global.playerhealth >= 500) guih = global.playerhealth - 500; if (global.playerhealth >= 600) guih = global.playerhealth - 600; if (global.playerhealth >= 700) guih = global.playerhealth - 700; if (global.playerhealth >= 800) guih = global.playerhealth - 800; if (global.playerhealth >= 900) guih = global.playerhealth - 900; if (global.playerhealth >= 1000) guih = global.playerhealth - 1000; if (global.etanks > 10) { if (global.playerhealth >= 1100) guih = global.playerhealth - 1100; if (global.playerhealth >= 1200) guih = global.playerhealth - 1200; if (global.playerhealth >= 1300) guih = global.playerhealth - 1300; if (global.playerhealth >= 1400) guih = global.playerhealth - 1400; if (global.playerhealth >= 1500) guih = global.playerhealth - 1500; if (global.playerhealth >= 1600) guih = global.playerhealth - 1600; if (global.playerhealth >= 1700) guih = global.playerhealth - 1700; if (global.playerhealth >= 1800) guih = global.playerhealth - 1800; if (global.playerhealth >= 1900) guih = global.playerhealth - 1900; if (global.playerhealth >= 2000) guih = global.playerhealth - 2000; if (global.playerhealth >= 2100) guih = global.playerhealth - 2100; if (global.playerhealth >= 2200) guih = global.playerhealth - 2200; if (global.playerhealth >= 2300) guih = global.playerhealth - 2300; if (global.playerhealth >= 2400) guih = global.playerhealth - 2400; if (global.playerhealth >= 2500) guih = global.playerhealth - 2500; if (global.playerhealth >= 2600) guih = global.playerhealth - 2600; if (global.playerhealth >= 2700) guih = global.playerhealth - 2700; if (global.playerhealth >= 2800) guih = global.playerhealth - 2800; if (global.playerhealth >= 2900) guih = global.playerhealth - 2900; if (global.playerhealth >= 3000) guih = global.playerhealth - 3000; } } else { if (global.playerhealth >= 100) guih = global.playerhealth - 100; //Number of tanks would be first number plus second number //if (global.playerhealth >= 0 + (100 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (0 + (100 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (100 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (100 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (200 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (200 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (300 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (300 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (400 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (400 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (500 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (500 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (600 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (600 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (700 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (700 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (800 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (800 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (900 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (900 * oControl.mod_etankhealthmult)); if (global.etanks > 10) { if (global.playerhealth >= 100 + (1000 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1000 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1100 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1100 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1200 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1200 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1300 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1300 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1400 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1400 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1500 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1500 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1600 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1600 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1700 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1700 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1800 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1800 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (1900 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (1900 * oControl.mod_etankhealthmult)); //21 if (global.playerhealth >= 100 + (2000 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2000 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2100 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2100 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2200 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2200 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2300 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2300 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2400 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2400 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2500 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2500 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2600 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2600 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2700 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2700 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2800 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2800 * oControl.mod_etankhealthmult)); if (global.playerhealth >= 100 + (2900 * oControl.mod_etankhealthmult)) guih = global.playerhealth - (100 + (2900 * oControl.mod_etankhealthmult)); } } /* if (guih > 99) guih = 0; guih = string(guih); if (string_length(guih) == 1) guih = "0" + guih; return guih; */ if (ceil(guih) == 100) guih = 99 //0; guih = string(ceil(guih)); if (real(guih) < 10) guih = "0" + guih; return guih; /* ORIGINAL /// gui_health() if (global.playerhealth < 0) global.playerhealth = 0; guih = ceil(global.playerhealth); if (global.playerhealth >= 100) guih = global.playerhealth - 100; if (global.playerhealth >= 200) guih = global.playerhealth - 200; if (global.playerhealth >= 300) guih = global.playerhealth - 300; if (global.playerhealth >= 400) guih = global.playerhealth - 400; if (global.playerhealth >= 500) guih = global.playerhealth - 500; if (global.playerhealth >= 600) guih = global.playerhealth - 600; if (global.playerhealth >= 700) guih = global.playerhealth - 700; if (global.playerhealth >= 800) guih = global.playerhealth - 800; if (global.playerhealth >= 900) guih = global.playerhealth - 900; if (global.playerhealth >= 1000) guih = global.playerhealth - 1000; if (ceil(guih) == 100) guih = 0; guih = string(ceil(guih)); if (real(guih) < 10) guih = "0" + guih; return guih; */