sBubble 0 -1 5 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 direction = 90; speed = 1; image_alpha = 0; fadingaway = 0; alarm[0] = 60 + random(120); 1 603 7 0 0 -1 2 self 0 0 1 fadingaway = 1; 1 603 7 0 0 -1 2 self 0 0 1 if (image_alpha < 0.7 && fadingaway == 0) image_alpha += 0.05; if (fadingaway == 1) { image_alpha -= 0.05; if (image_alpha <= 0) instance_destroy(); } if (y < global.waterlevel + 32) fadingaway = 1; 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0