global.mapoffsetx = 16;
global.mapoffsety = 55;
global.floormaterial = 1;
global.waterlevel = 0;
global.watertype = 0;
if (global.lavastate <= 9) {
make_liquid(1, 200, 0, 0, 0, 0, 0);
tile_layer_delete(-98);
}
if (global.lavastate > 9) tile_layer_delete(-99);