var xx, yy, spawnX; if (irandom(100) < argument0 && instance_number(oXPickup) < 17) { if (canbeX == 1) xParasite = "What, you expected something useful?" xx = mean(bbox_left, bbox_right) yy = mean(bbox_top, bbox_bottom) pickup = irandom(3) spawnX = 0 if (global.playerhealth == global.maxhealth && global.missiles == global.maxmissiles && global.smissiles == global.maxsmissiles) spawnX = irandom(1) if ((global.item[0] == 0 && global.maxpbombs > 0) || oControl.mod_insanitymode == 1) pickup = irandom(4) if (pickup == 0) { if ((global.playerhealth < global.maxhealth && instance_number(oHPickup) < 6) || (oControl.mod_fusion == 1 && spawnX == 1 && canbeX && instance_number(oHPickup) < 6)) { if (oControl.mod_fusion == 1 && canbeX == 1) xParasite = instance_create(xx, yy, oHXPickup) else instance_create(xx, yy, oHPickup) } else pickup = 2 } if (pickup == 1) { if ((global.playerhealth < global.maxhealth && instance_number(oHPickupBig) < 3) || (oControl.mod_fusion == 1 && spawnX == 1 && canbeX && instance_number(oHPickupBig) < 3)) { if (oControl.mod_fusion == 1 && canbeX == 1) xParasite = instance_create(xx, yy, oHXPickupBig) else instance_create(xx, yy, oHPickupBig) } else pickup = 2 } if (pickup == 2) { if ((global.missiles < global.maxmissiles && global.maxmissiles > 0 && instance_number(oMPickup) < 8) || (oControl.mod_fusion == 1 && spawnX == 1 && canbeX && instance_number(oMPickup) < 8)) { if (oControl.mod_fusion == 1 && canbeX == 1) xParasite = instance_create(xx, yy, oMXPickup) else instance_create(xx, yy, oMPickup) } else pickup = 3 } if (pickup == 3) { if (global.smissiles < global.maxsmissiles && global.maxsmissiles > 0 && instance_number(oSMPickup) < 2) { if (oControl.mod_fusion == 1 && canbeX == 1) xParasite = instance_create(xx, yy, oSMXPickup) else instance_create(xx, yy, oSMPickup) } else if ((global.item[0] == 0 && global.maxpbombs > 0) || oControl.mod_insanitymode == 1) pickup = 4 } if (pickup == 4) { if (global.pbombs < global.maxpbombs && global.maxpbombs > 0 && instance_number(oPBPickup) < 2) { if (oControl.mod_fusion == 1 && canbeX == 1) xParasite = instance_create(xx, yy, oPBXPickup) else instance_create(xx, yy, oPBPickup) } } if (canbeX == 1 && instance_exists(xParasite) && oControl.mod_fusion == 1) { if (object_index == oEnemyFrozen) { xParasite.lastSprite = xSprite xParasite.lastFrame = xLastFrame xParasite.lastFacing = xLastFacing xParasite.lastAngle = xLastAngle xParasite.lastDepth = xLastDepth xParasite.lastXPos = xLastXPos xParasite.lastYPos = xLastYPos xParasite.lastEnemy = xLastEnemy xParasite.frozenAngle = image_angle } else { xParasite.lastSprite = sprite_index xParasite.lastFrame = image_index xParasite.lastFacing = image_xscale xParasite.lastAngle = image_angle xParasite.lastDepth = depth xParasite.lastXPos = xstart xParasite.lastYPos = ystart xParasite.lastEnemy = object_index } xParasite.lastEnemyX = x xParasite.lastEnemyY = y xParasite.lastYscale = image_yscale xParasite.lastEnemyTimer = timer xParasite.lastEnemyRotspeed = rotspeed xParasite.lastEnemyMyspeed = myspeed xParasite.lastEnemyOffset = offset xParasite.lastEnemyMoveratio = moveratio xParasite.lastEnemyMovesteps = movesteps if (object_index == oHalzyn) xParasite.lastEnemyGlow = glow if (sprite_index == sHalzynBodyFrozen) xParasite.lastEnemyGlow = xLastGlow } }