if ((argument0 == 0 && collision_line(round(x), round((y - 1)), round((x + 10)), round((y - 1)), oSlope, true, true) > 0) || (argument0 == 1 && collision_line(round((x + 8)), round(y), round((x + 8)), round((y - 27)), oSlope, true, true) > 0)) return 1; return 0;