var deviceslot; deviceslot = global.gamepadIndex if (os_type == os_android || os_type == os_linux) deviceslot = global.opjoyid if gamepad_button_check(deviceslot, gp_face1) return 32769; if gamepad_button_check(deviceslot, gp_face2) return 32770; if gamepad_button_check(deviceslot, gp_face3) return 32771; if gamepad_button_check(deviceslot, gp_face4) return 32772; if gamepad_button_check(deviceslot, gp_shoulderl) return 32773; if gamepad_button_check(deviceslot, gp_shoulderlb) return 32775; if gamepad_button_check(deviceslot, gp_shoulderr) return 32774; if gamepad_button_check(deviceslot, gp_shoulderrb) return 32776; if (gamepad_button_check(deviceslot, gp_select) || (os_type == os_android && keyboard_check(vk_backspace))) return 32777; if gamepad_button_check(deviceslot, gp_start) return 32778; if gamepad_button_check(deviceslot, gp_stickl) return 32779; if gamepad_button_check(deviceslot, gp_stickr) return 32780; return 0;