Commit Graph

50 Commits (972424c80af6095f7d01a6cd4d384a0e84e5327c)

Author SHA1 Message Date
milesthenerd f9f8cb1d12 Moved from 1.4 private repo
5 years ago
milesthenerd 1f888575b1 Merge branch 'main' of https://github.com/lassiterm/AM2R-Multitroid into main
5 years ago
Lojemiru e32b4178ea Fixes #37
5 years ago
milesthenerd 1620bff7ac Fixed linux client closing when server exits
5 years ago
milesthenerd 77bff803da Fixed cross-platform random seed syncing and corrected color palette
5 years ago
milesthenerd f93c6fa954 Fixed some final bugs
5 years ago
milesthenerd 1f6e3416af Fixed 1.3 test bugs
5 years ago
milesthenerd 98cbfa6141 Fixed death sounds and upped player limit to 16
5 years ago
milesthenerd 05caefa91a Fixed manual seed sync and added shortcut back, dev
5 years ago
milesthenerd d106eb6a15 Fix random seed and difficulty
5 years ago
milesthenerd 3ad2d94a31 Syncing options I guess
5 years ago
milesthenerd 96ad454ed0 Fixed no ammo missile crash and possibly fixed death loop
5 years ago
milesthenerd 3f09beb311 More work on ice missiles and enemy behavior
5 years ago
milesthenerd 8cd8a1a60a Added weapon sync and started on ice missiles
5 years ago
milesthenerd ce6bfb7834 Fixed credits sync
5 years ago
milesthenerd 2caf9d8fdc Fixed android palette issues and hard mode/fusion power bomb miscount
5 years ago
milesthenerd 50a00ddc07 Boss deaths should now sync immediately
5 years ago
milesthenerd fea043b7c5 Changed things to let the mod run on Android, and started on lang fixes
5 years ago
Lojemiru 2ddb9eb439 Fixed #69 and some Android crashes
5 years ago
milesthenerd 8c39f9690f Fixed send seed crash
5 years ago
milesthenerd 74eaa1b7f3 Added buffer size checking to mitigate packet corruption crashes
5 years ago
milesthenerd 7cf40c5a80 Removed couple of lines
5 years ago
milesthenerd af0ad3f4a2 Commit before further breaking something
5 years ago
milesthenerd 54775141d6 Fixed menu, gui, and added custom palette support
5 years ago
Lojical da4efbdacf
Update draw_map_surf.gml
5 years ago
milesthenerd 204064ca3c Fixed #62
5 years ago
milesthenerd b46222a6fb Fixed palette check in all found places
5 years ago
milesthenerd 3650b8051e Fixed 8-bit shader map color bug
5 years ago
milesthenerd 48cd3bfa12 Done until android is available
5 years ago
milesthenerd 824f5939ed Fixed problem with regaining controls in baby cutscene
5 years ago
milesthenerd cf4e8d0629 Log reset save fix
5 years ago
milesthenerd 60cb6e654c Added ping and fixed menu global variables issue
5 years ago
milesthenerd 175e2c604c Slightly reduced bandwidth usage
5 years ago
milesthenerd 30a7f13b86 Revert "Slightly reduced bandwidth usage"
5 years ago
milesthenerd 4484435ada Slightly reduced bandwidth usage
5 years ago
milesthenerd 4033dfb032 Various bugfixes
5 years ago
Lojemiru 6256cbba8f Sprite cleanup, display menu rewrite
5 years ago
milesthenerd 3c6eba44e4 Various fixes
5 years ago
milesthenerd 32f08de165 Oh boy, there's a ton of changes
5 years ago
milesthenerd b620760e72 Fixed crashes when connecting in the main menu
5 years ago
milesthenerd 3054ed4746 Added player location and map syncing
5 years ago
milesthenerd 5827dccdc8 Updated array sync and working on player shadows
5 years ago
milesthenerd 41169d46fe Hopefully fixed the Queen's phase sync when fighting a second time
6 years ago
milesthenerd 5fe4409e62 Added F3 to show seed
6 years ago
milesthenerd c893e3808d Added experimental random seed auto sync
6 years ago
milesthenerd ba24a742ae Added Queen health sync and much more
6 years ago
milesthenerd a3b58f0604 Syncing improved and lava state syncing added
6 years ago
milesthenerd ebdc6d5270 Fixed massive buffer size when updating vital arrays
6 years ago
milesthenerd 3c23ec0044 Basic co-op commit
6 years ago
Lojemiru e363b4b6b5 Initial code population
6 years ago