Added nametag toggle and finished spiderball sprite sync

cleaner
milesthenerd 5 years ago
parent b620760e72
commit 481808c903

@ -4127,6 +4127,7 @@
<sprite>sprites\sPalMultitroidNew</sprite>
<sprite>sprites\sDarkMultitroidPlayer</sprite>
<sprite>sprites\sPalMultitroidFusion</sprite>
<sprite>sprites\sPalSpiderball</sprite>
</sprites>
</sprites>
<backgrounds name="background">

@ -28,6 +28,7 @@
<string>network_set_config(network_config_connect_timeout, 5000);
strict_init("dictionary.json");
canSend = false;
showName = true;
metroidCountChanged = false;
itemChanged = false;
metdeadChanged = false;
@ -38,6 +39,7 @@ queenHealthWait = false;
queenDead = false;
sameRoom = false;
phase = 0;
state = undefined;
seed = undefined;
var type;
type = network_socket_tcp;
@ -265,6 +267,7 @@ alarm[11] = 20;
buffer_write(buffer, buffer_s16, room);
buffer_write(buffer, buffer_string, name);
buffer_write(buffer, buffer_s16, oCharacter.image_blend);
buffer_write(buffer, buffer_s8, oCharacter.fxtimer);
var result = network_send_packet(socket, buffer, buffer_tell(buffer));
}
}
@ -809,17 +812,48 @@ if(instance_exists(oCharacter)){
if(instance_exists(oQueen) &amp;&amp; !is_undefined(oQueen.phase)){
if(phase &gt;= 1 &amp;&amp; instance_exists(inst_146524)){
event_perform_object(oQueenFireball, ev_other, ev_user1);
oQueen.state = 7;
oQueen.statetime = 0;
with(oQueen){
head_target_snap = 1;
head_target_x = x + neck_x + 30;
head_target_y = y + neck_y;
}
}
if(phase &gt;= 2 &amp;&amp; instance_exists(inst_146525) &amp;&amp; instance_exists(inst_146520)){
event_perform_object(oQueenFireball, ev_other, ev_user2);
oQueen.state = 7;
oQueen.statetime = 0;
with(oQueen){
head_target_snap = 1;
head_target_x = x + neck_x + 30;
head_target_y = y + neck_y;
}
}
if(phase &gt;= 3 &amp;&amp; instance_exists(inst_146526) &amp;&amp; instance_exists(inst_146514)){
event_perform_object(oQueenFireball, ev_other, ev_user3);
oQueen.state = 7;
oQueen.statetime = 0;
with(oQueen){
head_target_snap = 1;
head_target_x = x + neck_x + 30;
head_target_y = y + neck_y;
}
}
if(phase &gt;= 4 &amp;&amp; instance_exists(inst_146527)){
event_perform_object(oQueenFireball, ev_other, ev_user4);
oQueen.state = 7;
oQueen.statetime = 0;
with(oQueen){
head_target_snap = 1;
head_target_x = x + neck_x + 30;
head_target_y = y + neck_y;
}
}
if(global.event[303] &gt; 0 &amp;&amp; !queenDead){
oQueen.state = 100;
oQueen.statetime = 0;
/*
with(oQueen){
height_target_front = 10;
height_target_back = 10;
@ -841,6 +875,7 @@ if(instance_exists(oQueen) &amp;&amp; !is_undefined(oQueen.phase)){
oMusicV2.bossbgm = sndJump;
sfx_play(sndQueenDeath);
}
*/
queenDead = true;
}
}
@ -853,13 +888,16 @@ if(keyboard_check_pressed(vk_f3)){
popup_text_ext(string(oControl.seed), 300);
}
/*
if(keyboard_check_pressed(vk_f4)){
for(var i=0; i&lt;array_length_1d(global.item); i++){
global.item[i] = 1;
showName = -showName;
if(showName){
popup_text("Nametags enabled");
} else {
popup_text("Nametags disabled");
}
}
*/
if(instance_exists(oCharacter)){
posX = global.mapposx;
@ -980,6 +1018,7 @@ switch(type_event){
var clientRoom = buffer_read(_buffer, buffer_s16);
var clientName = buffer_read(_buffer, buffer_string);
var clientBlend = buffer_read(_buffer, buffer_s16);
var clientFXTimer = buffer_read(_buffer, buffer_s8);
var findsocket = ds_list_find_index(roomList, clientID);
if(global.clientID != clientID){
if(findsocket &lt; 0){
@ -1003,6 +1042,7 @@ switch(type_event){
arr[14] = clientRoom;
arr[15] = clientName;
arr[16] = clientBlend;
arr[17] = clientFXTimer;
ds_list_add(roomListData, arr);
}
} else {
@ -1024,6 +1064,7 @@ switch(type_event){
arr[14] = clientRoom;
arr[15] = clientName;
arr[16] = clientBlend;
arr[17] = clientFXTimer;
var indexValue = ds_list_find_value(roomList, findsocket);
for(var i=0; i&lt;ds_list_size(roomListData); i++){
var arrList = roomListData[| i];
@ -1411,13 +1452,25 @@ ds_list_destroy(posData);
var arrRoom = arrDraw[14];
var arrName = arrDraw[15];
var arrBlend = arrDraw[16];
if(arrRoom == room &amp;&amp; instance_exists(oCharacter)){
var arrFXTimer = arrDraw[17];
if(arrRoom == room &amp;&amp; instance_exists(oCharacter) &amp;&amp; room != rm_transition){
if(arrSprite == sSpiderMorphBall || arrSprite == sGSpiderMorphBall || arrSprite == sVSpiderMorphBall || arrSprite == sSpiderMorphBall_fusion || arrSprite == sSpiderMorphBall_fusion_gravity || arrSprite == sSpiderMorphBall_fusion_varia){
draw_set_blend_mode(bm_add);
draw_set_alpha(arrFXTimer * 0.1);
pal_swap_set(sPalSpiderball, arrID, false);
draw_sprite_ext(sSpiderballFX, -1, arrX, arrY, 1, 1, 0, -1, 0.2 + arrFXTimer * 0.1);
pal_swap_reset();
shader_reset();
draw_set_alpha(1);
draw_set_blend_mode(bm_normal);
}
draw_character_ext(arrSprite, arrX, arrY, arrA1, arrA1X, arrA1Y, arrA2, arrA2X, arrA2Y, arrA2A, arrMirror, arrBlend, alpha, arrArmmsl, arrImage, arrID);
draw_set_font(font_displayname);
draw_set_halign(fa_center);
draw_cool_text(arrX, arrY - 52, arrName, c_black, c_white, c_white, 1);
if(showName){
draw_set_font(font_displayname);
draw_set_halign(fa_center);
draw_cool_text(arrX, arrY - 52, arrName, c_black, c_white, c_white, 1);
}
}
}
}

@ -841,7 +841,7 @@ ini_close();
// NOT Dymanic Version Number
global.fontVersion = font_add_sprite_ext(sVersionFont, "V.0123456789", true, 1);
global.am2r_version = "V1.5.2"; // no longer dynamic, not worth the effort to maintain - mostly because of Android oddities.
global.am2r_version = "V1.5.2 Co-op"; // no longer dynamic, not worth the effort to maintain - mostly because of Android oddities.
// Android
global.gamestarted = 0;

@ -14,7 +14,11 @@
view_enabled = true;
view_visible[0] = true;
}
Mute_Loops();</code>
Mute_Loops();
if(instance_exists(oClient)){
oClient.phase = 0;
}</code>
<enableViews>0</enableViews>
<clearViewBackground>-1</clearViewBackground>
<clearDisplayBuffer>0</clearDisplayBuffer>

@ -10,7 +10,7 @@
<bbox_left>0</bbox_left>
<bbox_right>8</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>79</bbox_bottom>
<bbox_bottom>80</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
@ -18,7 +18,7 @@
</TextureGroups>
<For3D>0</For3D>
<width>9</width>
<height>80</height>
<height>81</height>
<frames>
<frame index="0">images\sPalMultitroidFusion_0.png</frame>
</frames>

@ -0,0 +1,25 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<type>0</type>
<xorig>0</xorig>
<yorigin>0</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>8</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>68</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>9</width>
<height>69</height>
<frames>
<frame index="0">images\sPalSpiderball_0.png</frame>
</frames>
</sprite>
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