global.mapoffsetx = 20;
global.mapoffsety = 55;
global.floormaterial = 1;
global.waterlevel = 0;
global.watertype = 0;
//if (global.lavastate == 8) make_liquid(1, 200, 0, 0, 0, 0, 0);
make_liquid(1, 200, 0, 0, 0, 0, 0);
global.objdeactivate = 0;