<undefined>
0
-1
-1000
-1
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
if(!instance_exists(oClient)){
instance_destroy();
}
1
603
7
0
0
-1
2
self
0
0
1
if(!instance_exists(oClient)){
instance_destroy();
} else {
if(ds_list_size(oClient.roomListData) > 0){
for(var i=0; i<ds_list_size(oClient.roomListData); i++){
var arrDraw = oClient.roomListData[| i];
var arrID = arrDraw[0];
var arrX = arrDraw[1];
var arrY = arrDraw[2];
var arrSprite = arrDraw[3];
var arrImage = arrDraw[4];
var arrA1 = arrDraw[5];
var arrA1X = arrDraw[6];
var arrA1Y = arrDraw[7];
var arrA2 = arrDraw[8];
var arrA2X = arrDraw[9];
var arrA2Y = arrDraw[10];
var arrA2A = arrDraw[11];
var arrMirror = arrDraw[12];
var arrArmmsl = arrDraw[13];
var arrRoom = arrDraw[14];
var arrName = arrDraw[15];
var arrBlend = arrDraw[16];
var arrFXTimer = arrDraw[17];
var arrRoomPrev = arrDraw[18];
if((arrRoom == room || arrRoom == rm_options || arrRoom == itemroom || arrRoom == subscreenroom || arrRoom == maproom || arrRoom == rm_subscreen) && instance_exists(oCharacter) && room != rm_transition){
var showName = true;
switch(oControl.showname){
case "disabled":
showName = false;
break;
case "enabled":
showName = true;
break;
}
if(showName){
var text;
if(arrRoom == room){
text = arrName;
} else {
if(arrRoom == itemroom){
text = arrName + ": collecting item"
} else {
text = arrName + ": paused";
}
}
if(arrRoom != room){
if(arrRoomPrev == room){
draw_set_font(fontGUI2);
draw_set_halign(fa_center);
draw_cool_text(arrX, arrY - 52, text, c_black, c_white, c_white, 1);
draw_set_halign(fa_left);
}
} else {
draw_set_font(fontGUI2);
draw_set_halign(fa_center);
draw_cool_text(arrX, arrY - 52, text, c_black, c_white, c_white, 1);
draw_set_halign(fa_left);
}
}
}
}
}
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0