<undefined> 0 -1 -1000 -1 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 if(!instance_exists(oClient)){ instance_destroy(); } 1 603 7 0 0 -1 2 self 0 0 1 if(!instance_exists(oClient)){ instance_destroy(); } else { if(ds_list_size(oClient.roomListData) > 0){ for(var i=0; i<ds_list_size(oClient.roomListData); i++){ var arrDraw = oClient.roomListData[| i]; var arrID = arrDraw[0]; var arrX = arrDraw[1]; var arrY = arrDraw[2]; var arrSprite = arrDraw[3]; var arrImage = arrDraw[4]; var arrA1 = arrDraw[5]; var arrA1X = arrDraw[6]; var arrA1Y = arrDraw[7]; var arrA2 = arrDraw[8]; var arrA2X = arrDraw[9]; var arrA2Y = arrDraw[10]; var arrA2A = arrDraw[11]; var arrMirror = arrDraw[12]; var arrArmmsl = arrDraw[13]; var arrRoom = arrDraw[14]; var arrName = arrDraw[15]; var arrBlend = arrDraw[16]; var arrFXTimer = arrDraw[17]; var arrRoomPrev = arrDraw[18]; if((arrRoom == room || arrRoom == rm_options || arrRoom == itemroom || arrRoom == subscreenroom || arrRoom == maproom || arrRoom == rm_subscreen) && instance_exists(oCharacter) && room != rm_transition){ var showName = true; switch(oControl.showname){ case "disabled": showName = false; break; case "enabled": showName = true; break; } if(showName){ var text; if(arrRoom == room){ text = arrName; } else { if(arrRoom == itemroom){ text = arrName + ": collecting item" } else { text = arrName + ": paused"; } } if(arrRoom != room){ if(arrRoomPrev == room){ draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(arrX, arrY - 52, text, c_black, c_white, c_white, 1); draw_set_halign(fa_left); } } else { draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(arrX, arrY - 52, text, c_black, c_white, c_white, 1); draw_set_halign(fa_left); } } } } } } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0