<undefined> 0 0 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 active = 0; alarm[5] = 1; tileid = 0; material = -1; regentime = 240; link_id = 0; delay = 0; tl1_delete_layer = -111; tl2_delete_layer = -112; DEPTH = 0; 1 603 7 0 0 -1 2 self 0 0 1 event_user(1); 1 603 7 0 0 -1 2 self 0 0 1 active = 1; if (material == -1) material = global.floormaterial; if (tileid != 0) visible = false; 1 603 7 0 0 -1 2 self 0 0 1 if(id == inst_0B029596 || id == inst_42C9AABC){ if((room == rm_a0h08 || room == rm_a1h03) && instance_exists(oClient) && oClient.connected && global.sax && global.saxmode){ if(global.event[51] == 0 && global.log[21] > 0){ var playerInBossRoom = false; if(ds_list_size(oClient.posData) > 0){ for(var i=0; i<ds_list_size(oClient.posData); i++){ var arrMapIcon = oClient.posData[| i]; var sax = arrMapIcon[3]; var playerRoom = arrMapIcon[4]; if(sax != global.sax && playerRoom == rm_a1h01){ playerInBossRoom = true; } } } else image_yscale = 0; //add sa-x teleport when player is fighting guardian if(playerInBossRoom){ image_yscale = 5; } else image_yscale = 0; } else image_yscale = 0; } else image_yscale = 0; } 1 603 7 0 0 -1 2 self 0 0 1 var mtid; if (tileid != 0) { if (tile_exists(tileid)) { tile_delete(tileid); tileid = -1; visible = true; } } mtid = tile_layer_find(tl1_delete_layer, x, y); if (mtid != -1) { if (tile_exists(mtid)) tile_delete(mtid); } mtid = tile_layer_find(tl2_delete_layer, x, y); if (mtid != -1) { if (tile_exists(mtid)) tile_delete(mtid); } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0