<undefined>
0
0
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
active = 0;
alarm[5] = 1;
tileid = 0;
material = -1;
regentime = 240;
link_id = 0;
delay = 0;
tl1_delete_layer = -111;
tl2_delete_layer = -112;
DEPTH = 0;
1
603
7
0
0
-1
2
self
0
0
1
event_user(1);
1
603
7
0
0
-1
2
self
0
0
1
active = 1;
if (material == -1) material = global.floormaterial;
if (tileid != 0) visible = false;
1
603
7
0
0
-1
2
self
0
0
1
if(id == inst_0B029596 || id == inst_42C9AABC){
if((room == rm_a0h08 || room == rm_a1h03) && instance_exists(oClient) && oClient.connected && global.sax && global.saxmode){
if(global.event[51] == 0 && global.log[21] > 0){
var playerInBossRoom = false;
if(ds_list_size(oClient.posData) > 0){
for(var i=0; i<ds_list_size(oClient.posData); i++){
var arrMapIcon = oClient.posData[| i];
var sax = arrMapIcon[3];
var playerRoom = arrMapIcon[4];
if(sax != global.sax && playerRoom == rm_a1h01){
playerInBossRoom = true;
}
}
} else image_yscale = 0;
//add sa-x teleport when player is fighting guardian
if(playerInBossRoom){
image_yscale = 5;
} else image_yscale = 0;
} else image_yscale = 0;
} else image_yscale = 0;
}
1
603
7
0
0
-1
2
self
0
0
1
var mtid;
if (tileid != 0) {
if (tile_exists(tileid)) {
tile_delete(tileid);
tileid = -1;
visible = true;
}
}
mtid = tile_layer_find(tl1_delete_layer, x, y);
if (mtid != -1) {
if (tile_exists(mtid)) tile_delete(mtid);
}
mtid = tile_layer_find(tl2_delete_layer, x, y);
if (mtid != -1) {
if (tile_exists(mtid)) tile_delete(mtid);
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0