<undefined> 0 -1 -1000 -1 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 if(!instance_exists(oClient)){ instance_destroy(); } 1 603 7 0 0 -1 2 self 0 0 1 if(!instance_exists(oClient)){ instance_destroy(); } else { if(ds_list_size(oClient.roomListData) > 0){ for(var i=0; i<ds_list_size(oClient.roomListData); i++){ var arrDraw = oClient.roomListData[| i]; var arrID = arrDraw[0]; var arrX = arrDraw[1]; var arrY = arrDraw[2]; var arrSprite = arrDraw[3]; var arrImage = arrDraw[4]; var arrA1 = arrDraw[5]; var arrA1X = arrDraw[6]; var arrA1Y = arrDraw[7]; var arrA2 = arrDraw[8]; var arrA2X = arrDraw[9]; var arrA2Y = arrDraw[10]; var arrA2A = arrDraw[11]; var arrMirror = arrDraw[12]; var arrArmmsl = arrDraw[13]; var arrRoom = arrDraw[14]; var arrName = arrDraw[15]; var arrBlend = arrDraw[16]; var arrFXTimer = arrDraw[17]; var arrRoomPrev = arrDraw[18]; var arrState = arrDraw[19]; var arrSAX = arrDraw[20]; var arrHealth = arrDraw[25]; var arrSpectator = arrDraw[26]; var tunnel = false; if(string_count("MorphBall", sprite_get_name(arrSprite)) > 0){ with(oMultiHitbox){ if(myid == arrID){ if(position_meeting(arrX, arrY + 1, oSolid) && position_meeting(arrX, arrY - 17, oSolid)) tunnel = true; } } } if((arrRoom == room || arrRoom == rm_options || arrRoom == itemroom || arrRoom == subscreenroom || arrRoom == maproom || arrRoom == rm_subscreen) && instance_exists(oCharacter) && room != rm_transition){ if(arrSAX == global.sax){ var showName = true; switch(oControl.showname){ case "disabled": showName = false; break; case "enabled": showName = true; break; } if(showName){ var text; if(arrRoom == room){ text = arrName; } else { if(arrRoom == itemroom){ text = arrName + ": collecting item" } else { text = arrName + ": paused"; } } if(arrSpectator) text = ""; if(arrRoom != room){ if(arrRoomPrev == room){ var offset = 52; if(string_lower(arrName) == "meep") offset = 54; if(string_lower(arrName) == "omegadruid") offset = 62; draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(arrX, arrY - offset, text, c_black, c_white, c_white, 1); draw_set_halign(fa_left); } } else { var offset = 52; if(string_lower(arrName) == "meep") offset = 54; if(string_lower(arrName) == "omegadruid") offset = 62; draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(arrX, arrY - offset, text, c_black, c_white, c_white, 1); draw_set_halign(fa_left); } } } else { if(global.showHealthIndicators && !tunnel && !arrSpectator){ var offsetY = 42; if(string_count("MorphBall", sprite_get_name(arrSprite)) > 0) offsetY = 21; var offsetX = 7; draw_set_halign(fa_center); draw_sprite(sRHealthArrow, 0, arrX - 1, arrY - offsetY); var healthString = string(arrHealth); var barHealthString = string_copy(healthString, string_length(healthString) - 1, string_length(healthString)); var barHealth = real(barHealthString); var tankHealth = arrHealth - barHealth; var fullTanks = tankHealth / 100; var tank = 0; for(var f=0; f<10; f++){ tank++; var _x = 3 * floor(f / 2); var _y = 3 * (f % 2); var tankSprite = sHealthTank; if(tank <= fullTanks) tankSprite = sRHealthTank; draw_sprite(tankSprite, 0, (arrX - offsetX) + _x, arrY - (offsetY + 7) + _y); } draw_sprite(sRHealthBar, 0, (arrX - offsetX), arrY - (offsetY + 10)); draw_set_halign(fa_right); var stretchMult = abs(15 - round(barHealth / 6.6)) * -1; if(barHealth == 99) stretchMult = 0; draw_sprite_ext(sHealthBarStretch, 0, (arrX - offsetX) + 14, arrY - (offsetY + 10), stretchMult, 1, 0, c_white, 1); draw_set_halign(fa_left); } } } } } if(global.showHealthIndicators && instance_exists(oCharacter)){ var offsetY = 42; if(string_count("MorphBall", sprite_get_name(oCharacter.sprite_index)) > 0) offsetY = 21; var offsetX = 7; draw_set_halign(fa_center); draw_sprite(sGHealthArrow, 0, oCharacter.x - 2, oCharacter.y - offsetY); draw_set_halign(fa_left); } } if(!global.sax && global.spectator && global.ingame){ var text = "Jump to swap players"; draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(view_xview[0] + 160, view_yview[0] + 200, text, c_black, c_white, c_white, image_alpha); draw_set_halign(fa_left); var text = "Fire to stop spectating"; draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(view_xview[0] + 160, view_yview[0] + 220, text, c_black, c_white, c_white, image_alpha); draw_set_halign(fa_left); } if(global.sax && global.spectator && global.ingame){ if(global.reformTimer > 0){ var timerStr = string(global.reformTimer / 60); var text = "Reform in " + timerStr + " seconds"; draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(view_xview[0] + 160, view_yview[0] + 220, text, c_black, c_white, c_white, image_alpha); draw_set_halign(fa_left); } else { var text = "Jump to reform!"; draw_set_font(fontGUI2); draw_set_halign(fa_center); draw_cool_text(view_xview[0] + 160, view_yview[0] + 220, text, c_black, c_white, c_white, image_alpha); draw_set_halign(fa_left); } } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0