milesthenerd
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4033dfb032
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Various bugfixes
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6 years ago |
milesthenerd
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45f7690f7b
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Please don't break again
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6 years ago |
milesthenerd
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32f08de165
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Oh boy, there's a ton of changes
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6 years ago |
milesthenerd
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481808c903
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Added nametag toggle and finished spiderball sprite sync
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6 years ago |
milesthenerd
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3054ed4746
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Added player location and map syncing
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6 years ago |
milesthenerd
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5827dccdc8
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Updated array sync and working on player shadows
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6 years ago |
milesthenerd
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e7be1f41b4
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Updated datafile structure
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6 years ago |
milesthenerd
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5fe4409e62
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Added F3 to show seed
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6 years ago |
milesthenerd
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c893e3808d
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Added experimental random seed auto sync
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6 years ago |
milesthenerd
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1edb32e209
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Reverted change that broke project file
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6 years ago |
milesthenerd
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a3b58f0604
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Syncing improved and lava state syncing added
The syncing may still break if one player loads a save while the other is playing, and this has not been tested with more than two clients at once
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6 years ago |
milesthenerd
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ebdc6d5270
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Fixed massive buffer size when updating vital arrays
It now only updates the exact indexes of the arrays that changed rather than the full array
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6 years ago |
Lojemiru
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e363b4b6b5
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Initial code population
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6 years ago |