Merge branch 'AM2R-Community-Developers:main' into lojmain

lojmain
milesthenerd 5 years ago committed by GitHub
commit 6e59fa5f6c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -25,7 +25,7 @@
<arguments>
<argument>
<kind>1</kind>
<string>global.monsterStr = "Monster";
<string>global.monsterStr = "monster";
randomize();
@ -318,7 +318,7 @@ ini_close();
// NOT Dymanic Version Number
global.fontVersion = font_add_sprite_ext(sVersionFont, "V.0123456789B", true, 1);
global.am2r_version = "B1.5.3"; // no longer dynamic, not worth the effort to maintain - mostly because of Android oddities.
global.am2r_version = "V1.5.3"; // no longer dynamic, not worth the effort to maintain - mostly because of Android oddities.
// Android
global.gamestarted = 0;

@ -34,7 +34,7 @@
*/
// Refer to key above
text = "*Another " + global.monsterStr + " 2 Remake;;;;;;;;;;;;*Producer;/Milton 'DoctorM64' Guasti;;*Graphic Design;Ramiro Negri=MichaelGabrielR;Jasper=Jack Witty;/Steve 'Sabre230' Rothlisberger;/Kirill '1Eni1' Fevralev;;*Promo Art;/Azima 'Zim' Khan;;*Writing;/James 'Ridley' Hobbs;/Paulo 'Latinlingo' Villalobos;;*Platform Engine Code;/Martin Piecyk;;*Music Composition;/Milton 'DoctorM64' Guasti;/Darren Kerwin;/Torbjørn 'Falcool' Brandrud;;*Debug;/Dragondarch=Hemse;/Esteban 'DruidVorse' Criado;/Verneri 'Naatiska' Viljanen;;*Playtesting;Jennifer Potter=Mario Crestanello;Live4Truths=Nommiin;/Torbjørn 'Falcool' Brandrud;/Nicolas 'Skol' Del Negro;Lise Trehjørningen=Gabriel Kaplan;Darren Kerwin=Robert Sephazon;;*Community Management;Dragonheart91=Ammypendent;/Karrde;;*Special Thanks;Nommiin=Tyler Rogers;Kousoru=Infinity's End;Isabelle Amponin=CapCom;/Nathan 'wickedclown' Hess;/The " + global.monsterStr + " Community;;;;*Source Code Reconstruction;/YellowAfterlife;;;;*Continued Revisions;;*Development;Gatordile=Lojemiru;/Alex 'Wanderer' Mack;;*Programming;" + global.monsterStr + "3D=Scooterboot;/Craig Kostelecky;;*Art Lead;/Dannon 'Shmegleskimo' Yates;;*Art;ShirtyScarab=Cooper Garvin;/Chris 'Messianic' Oliveira;/ChloePlz;;*Debug;Miepee=EODTex;/Esteban 'DruidVorse' Criado;/Verneri 'Naatiska' Viljanen;/Electrix;;*Localization;*Spanish;Imsu=Diegomg;*German;m3Zz=LPCaiser;Miepee=unknown;/fedprod;*Italian;LetsPlayNintendoITA=SadNES cITy e Vecna;/ReNext;*French;Atver=Vectrex28;*Russian;/DarkEspeon;*Japanese;/Gponys;*Czech;/Vectrex28;;*Special Thanks;Banjo=King Bore;Reaku the Crate=Grom PE;Sylandro=TheKhaosDemon;Iwantdevil=PixHammer;GaptGlitch=Nokbient;Nanassshy=kitronmacaron;/Jean-Samuel Pelletier;/Japanese Community;;;;*Original " + global.monsterStr + " II Staff;;*Producer;/Gunpei Yokoi;;*Director;Hiroji Kiyotake=Hiroyuki Kimura;;*Main Programmer;/Takahiro Harada;;*Programmer;Masaru Yamanaka=Masao Yamamoto;/Isao Hirano;;*Graphic Designer;Hiroji Kiyotake=Hiroyuki Kimura;;*Program Assistant;Yuzuru Ogawa=Nobuhiro Ozaki;;*Sound Programmer;/Ryohji Yoshitomi;;*Designer;Makoto Kanoh=Masafumi Sakashita;Tomoyoshi Yamane=Takehiko Hosokawa;/Yasuo Inoue;;*Debug;Masaru Okadaga=Kenji Nishizawa;Hirofumi Matsuoka=Tohru Ohsawa;Kohta Fukui=Keisuke Terasaki;Kenichi Sugino=Hitoshi Yamagami;Katsuya Yamaoe=Yuji Hori;;;;;;;;;;/In Memory of Satoru Iwata;";
text = "*Another " + global.monsterStr + " 2 Remake;;;;;;;;;;;;*Producer;/Milton 'DoctorM64' Guasti;;*Graphic Design;Ramiro Negri=MichaelGabrielR;Jasper=Jack Witty;/Steve 'Sabre230' Rothlisberger;/Kirill '1Eni1' Fevralev;;*Promo Art;/Azima 'Zim' Khan;;*Writing;/James 'Ridley' Hobbs;/Paulo 'Latinlingo' Villalobos;;*Platform Engine Code;/Martin Piecyk;;*Music Composition;/Milton 'DoctorM64' Guasti;/Darren Kerwin;/Torbjørn 'Falcool' Brandrud;;*Debug;Dragondarch=Hemse;/Esteban 'DruidVorse' Criado;/Verneri 'Naatiska' Viljanen;;*Playtesting;Jennifer Potter=Mario Crestanello;Live4Truths=Nommiin;/Torbjørn 'Falcool' Brandrud;/Nicolas 'Skol' Del Negro;Lise Trehjørningen=Gabriel Kaplan;Darren Kerwin=Robert Sephazon;;*Community Management;Dragonheart91=Ammypendent;/Karrde;;*Special Thanks;Nommiin=Tyler Rogers;Kousoru=Infinity's End;Isabelle Amponin=CapCom;/Nathan 'wickedclown' Hess;/The " + global.monsterStr + " Community;;;;*Source Code Reconstruction;/YellowAfterlife;;;;*Continued Revisions;;*Development;Gatordile=Lojemiru;/Alex 'Wanderer' Mack;;*Programming;" + global.monsterStr + "3D=Scooterboot;/Craig Kostelecky;;*Art Lead;/Dannon 'Shmegleskimo' Yates;;*Art;ShirtyScarab=Cooper Garvin;/Chris 'Messianic' Oliveira;/ChloePlz;;*Debug;Miepee=EODTex;/Esteban 'DruidVorse' Criado;/Verneri 'Naatiska' Viljanen;/Electrix;;*Localization;*Spanish;Imsu=Diegomg;*German;m3Zz=LPCaiser;Miepee=unknown;/fedprod;*Italian;LetsPlayNintendoITA=SadNES cITy e Vecna;/ReNext;*French;Atver=Vectrex28;*Russian;/DarkEspeon;*Japanese;/Gponys;*Czech;/Vectrex28;;*Special Thanks;Banjo=King Bore;Reaku the Crate=Grom PE;Sylandro=TheKhaosDemon;Iwantdevil=PixHammer;GaptGlitch=Nokbient;Nanassshy=kitronmacaron;/Jean-Samuel Pelletier;/Japanese Community;;;;*Original " + global.monsterStr + " II Staff;;*Producer;/Gunpei Yokoi;;*Director;Hiroji Kiyotake=Hiroyuki Kimura;;*Main Programmer;/Takahiro Harada;;*Programmer;Masaru Yamanaka=Masao Yamamoto;/Isao Hirano;;*Graphic Designer;Hiroji Kiyotake=Hiroyuki Kimura;;*Program Assistant;Yuzuru Ogawa=Nobuhiro Ozaki;;*Sound Programmer;/Ryohji Yoshitomi;;*Designer;Makoto Kanoh=Masafumi Sakashita;Tomoyoshi Yamane=Takehiko Hosokawa;/Yasuo Inoue;;*Debug;Masaru Okadaga=Kenji Nishizawa;Hirofumi Matsuoka=Tohru Ohsawa;Kohta Fukui=Keisuke Terasaki;Kenichi Sugino=Hitoshi Yamagami;Katsuya Yamaoe=Yuji Hori;;;;;;;;;;/In Memory of Satoru Iwata;";
// Constants
TEXT_ROWS = string_count(";", text);

@ -80,9 +80,7 @@ if (file_exists("musQueenbreak.ogg") and file_exists("musQueen2.ogg") and file_e
<arguments>
<argument>
<kind>1</kind>
<string>if (file_exists("musItemAmb2.ogg")) {
if(oMusicV2.currentbgm != musItemAmb2 &amp;&amp; oMusicV2.bossbgm == sndJump) mus_stop_muted();
} else if (oMusicV2.bossbgm == sndJump) mus_stop_muted();
<string>if (oMusicV2.bossbgm == sndJump) mus_stop_muted();
</string>
</argument>
</arguments>

@ -31,6 +31,7 @@
if (os_type == os_android) instance_destroy();
/*
targetroom = rm_a0h11;
bigdisplaytest = 0;
viewmode = 0;
@ -65,6 +66,8 @@ msg_loadout = 0;
if (os_type == os_android) instance_destroy();
/*
if (mouse_check_button(mb_left) &amp;&amp; global.ingame) {
oCharacter.x = mouse_x;
oCharacter.y = mouse_y;

@ -53,7 +53,6 @@
<instances>
<instance objName="oControl" x="16" y="16" name="inst_100000" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="oMusicV2" x="16" y="32" name="inst_100001" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
<instance objName="oTestKeys" x="128" y="64" name="inst_9F763717" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
</instances>
<tiles/>
<PhysicsWorld>0</PhysicsWorld>

@ -924,6 +924,7 @@ global.darkness = 0;</code>
<tile bgName="tlArea5A" x="352" y="64" w="32" h="32" xo="96" yo="192" id="10163813" name="inst_ED3274E0" depth="-100" locked="0" colour="4294967295" scaleX="1" scaleY="1"/>
<tile bgName="tlArea5A" x="352" y="96" w="32" h="32" xo="96" yo="192" id="10163814" name="inst_A70AD46C" depth="-100" locked="0" colour="4294967295" scaleX="1" scaleY="1"/>
<tile bgName="tlArea5A" x="352" y="128" w="32" h="32" xo="96" yo="192" id="10163815" name="inst_C8E5D10B" depth="-100" locked="0" colour="4294967295" scaleX="1" scaleY="1"/>
<tile bgName="tlResearchBase" x="799" y="356" w="16" h="16" xo="96" yo="144" id="10165724" name="inst_11710136" depth="-100" locked="0" colour="4294967295" scaleX="1" scaleY="1"/>
</tiles>
<PhysicsWorld>0</PhysicsWorld>
<PhysicsWorldTop>0</PhysicsWorldTop>

@ -36,6 +36,23 @@ if (os_type == os_linux) {
}
*/
// Suit Palettes, MonsterPalettesFusionOnly and Metroid Pallettes definition
oControl.PowerPalette = -1;
oControl.VariaPalette = -1;
oControl.GravityPalette = -1;
oControl.MonsterPalettesFusionOnly = 1;
oControl.AlphaPalette = -1;
oControl.GammaPalette = -1;
oControl.ZetaPalette = -1;
oControl.OmegaPalette = -1;
oControl.QueenPalette = -1;
oControl.ZetaBlur = -1;
oControl.QueenDead = -1;
oControl.QueenBloodDrop = -1;
oControl.QueenBloodParticle = -1;
if(os_type == os_android) exit; // "Safety Check" on Android
//Area Headers
@ -112,10 +129,6 @@ file_find_close();
// ***Suit palettes***
oControl.PowerPalette = -1;
oControl.VariaPalette = -1;
oControl.GravityPalette = -1;
if (file_exists("mods/palettes/suits/power.png")) oControl.PowerPalette = sprite_add("mods/palettes/suits/power.png", 1, false, false, 0, 0);
if (file_exists("mods/palettes/suits/varia.png")) oControl.VariaPalette = sprite_add("mods/palettes/suits/varia.png", 1, false, false, 0, 0);
if (file_exists("mods/palettes/suits/gravity.png")) oControl.GravityPalette = sprite_add("mods/palettes/suits/gravity.png", 1, false, false, 0, 0);
@ -256,15 +269,6 @@ ini_open("mods/palettes/monsters/config.ini");
MonsterPalettesFusionOnly = ini_read_real('PaletteMode', 'FusionOnly', 1);
ini_close();
AlphaPalette = -1;
GammaPalette = -1;
ZetaPalette = -1;
OmegaPalette = -1;
QueenPalette = -1;
ZetaBlur = -1;
QueenDead = -1;
QueenBloodDrop = -1;
QueenBloodParticle = -1;
if (file_exists("mods/palettes/monsters/alpha.png")) AlphaPalette = sprite_add("mods/palettes/monsters/alpha.png", 1, false, false, 0, 0);
if (file_exists("mods/palettes/monsters/gamma.png")) GammaPalette = sprite_add("mods/palettes/monsters/gamma.png", 1, false, false, 0, 0);

@ -1,50 +1,50 @@
/// mus_stop_muted()
if (audio_is_playing(musTitle) && approximatelyZero(audio_sound_get_gain(musTitle))) audio_stop_sound(musTitle);
if (audio_is_playing(musFanfare) && approximatelyZero(audio_sound_get_gain(musFanfare))) audio_stop_sound(musFanfare);
if (audio_is_playing(musMainCave) && approximatelyZero(audio_sound_get_gain(musMainCave))) audio_stop_sound(musMainCave);
if (audio_is_playing(musMonsterAppear) && approximatelyZero(audio_sound_get_gain(musMonsterAppear))) audio_stop_sound(musMonsterAppear);
if (audio_is_playing(musAlphaFight) && approximatelyZero(audio_sound_get_gain(musAlphaFight))) audio_stop_sound(musAlphaFight);
if (audio_is_playing(musCaveAmbience) && approximatelyZero(audio_sound_get_gain(musCaveAmbience))) audio_stop_sound(musCaveAmbience);
if (audio_is_playing(musArea1A) && approximatelyZero(audio_sound_get_gain(musArea1A))) audio_stop_sound(musArea1A);
if (audio_is_playing(musArea1B) && approximatelyZero(audio_sound_get_gain(musArea1B))) audio_stop_sound(musArea1B);
if (audio_is_playing(musTester) && approximatelyZero(audio_sound_get_gain(musTester))) audio_stop_sound(musTester);
if (audio_is_playing(musAncientGuardian) && approximatelyZero(audio_sound_get_gain(musAncientGuardian))) audio_stop_sound(musAncientGuardian);
if (audio_is_playing(musItemGet) && approximatelyZero(audio_sound_get_gain(musItemGet))) audio_stop_sound(musItemGet);
if (audio_is_playing(musArea2A) && approximatelyZero(audio_sound_get_gain(musArea2A))) audio_stop_sound(musArea2A);
if (audio_is_playing(musArea2B) && approximatelyZero(audio_sound_get_gain(musArea2B))) audio_stop_sound(musArea2B);
if (audio_is_playing(musArachnus) && approximatelyZero(audio_sound_get_gain(musArachnus))) audio_stop_sound(musArachnus);
if (audio_is_playing(musArea3A) && approximatelyZero(audio_sound_get_gain(musArea3A))) audio_stop_sound(musArea3A);
if (audio_is_playing(musArea3B) && approximatelyZero(audio_sound_get_gain(musArea3B))) audio_stop_sound(musArea3B);
if (audio_is_playing(musTorizoA) && approximatelyZero(audio_sound_get_gain(musTorizoA))) audio_stop_sound(musTorizoA);
if (audio_is_playing(musTorizoB) && approximatelyZero(audio_sound_get_gain(musTorizoB))) audio_stop_sound(musTorizoB);
if (audio_is_playing(musGammaFight) && approximatelyZero(audio_sound_get_gain(musGammaFight))) audio_stop_sound(musGammaFight);
if (audio_is_playing(musMainCave2) && approximatelyZero(audio_sound_get_gain(musMainCave2))) audio_stop_sound(musMainCave2);
if (audio_is_playing(musLabAmbience) && approximatelyZero(audio_sound_get_gain(musLabAmbience))) audio_stop_sound(musLabAmbience);
if (audio_is_playing(musCaveAmbienceA4) && approximatelyZero(audio_sound_get_gain(musCaveAmbienceA4))) audio_stop_sound(musCaveAmbienceA4);
if (audio_is_playing(musArea4A) && approximatelyZero(audio_sound_get_gain(musArea4A))) audio_stop_sound(musArea4A);
if (audio_is_playing(musArea4B) && approximatelyZero(audio_sound_get_gain(musArea4B))) audio_stop_sound(musArea4B);
if (audio_is_playing(musReactor) && approximatelyZero(audio_sound_get_gain(musReactor))) audio_stop_sound(musReactor);
if (audio_is_playing(musZetaFight) && approximatelyZero(audio_sound_get_gain(musZetaFight))) audio_stop_sound(musZetaFight);
if (audio_is_playing(musArea5A) && approximatelyZero(audio_sound_get_gain(musArea5A))) audio_stop_sound(musArea5A);
if (audio_is_playing(musArea5B) && approximatelyZero(audio_sound_get_gain(musArea5B))) audio_stop_sound(musArea5B);
if (audio_is_playing(musEris) && approximatelyZero(audio_sound_get_gain(musEris))) audio_stop_sound(musEris);
if (audio_is_playing(musItemAmb) && approximatelyZero(audio_sound_get_gain(musItemAmb))) audio_stop_sound(musItemAmb);
if (audio_is_playing(musTitle) && audio_sound_get_gain(musTitle) == 0) audio_stop_sound(musTitle);
if (audio_is_playing(musFanfare) && audio_sound_get_gain(musFanfare) == 0) audio_stop_sound(musFanfare);
if (audio_is_playing(musMainCave) && audio_sound_get_gain(musMainCave) == 0) audio_stop_sound(musMainCave);
if (audio_is_playing(musMonsterAppear) && audio_sound_get_gain(musMonsterAppear) == 0) audio_stop_sound(musMonsterAppear);
if (audio_is_playing(musAlphaFight) && audio_sound_get_gain(musAlphaFight) == 0) audio_stop_sound(musAlphaFight);
if (audio_is_playing(musCaveAmbience) && audio_sound_get_gain(musCaveAmbience) == 0) audio_stop_sound(musCaveAmbience);
if (audio_is_playing(musArea1A) && audio_sound_get_gain(musArea1A) == 0) audio_stop_sound(musArea1A);
if (audio_is_playing(musArea1B) && audio_sound_get_gain(musArea1B) == 0) audio_stop_sound(musArea1B);
if (audio_is_playing(musTester) && audio_sound_get_gain(musTester) == 0) audio_stop_sound(musTester);
if (audio_is_playing(musAncientGuardian) && audio_sound_get_gain(musAncientGuardian) == 0) audio_stop_sound(musAncientGuardian);
if (audio_is_playing(musItemGet) && audio_sound_get_gain(musItemGet) == 0) audio_stop_sound(musItemGet);
if (audio_is_playing(musArea2A) && audio_sound_get_gain(musArea2A) == 0) audio_stop_sound(musArea2A);
if (audio_is_playing(musArea2B) && audio_sound_get_gain(musArea2B) == 0) audio_stop_sound(musArea2B);
if (audio_is_playing(musArachnus) && audio_sound_get_gain(musArachnus) == 0) audio_stop_sound(musArachnus);
if (audio_is_playing(musArea3A) && audio_sound_get_gain(musArea3A) == 0) audio_stop_sound(musArea3A);
if (audio_is_playing(musArea3B) && audio_sound_get_gain(musArea3B) == 0) audio_stop_sound(musArea3B);
if (audio_is_playing(musTorizoA) && audio_sound_get_gain(musTorizoA) == 0) audio_stop_sound(musTorizoA);
if (audio_is_playing(musTorizoB) && audio_sound_get_gain(musTorizoB) == 0) audio_stop_sound(musTorizoB);
if (audio_is_playing(musGammaFight) && audio_sound_get_gain(musGammaFight) == 0) audio_stop_sound(musGammaFight);
if (audio_is_playing(musMainCave2) && audio_sound_get_gain(musMainCave2) == 0) audio_stop_sound(musMainCave2);
if (audio_is_playing(musLabAmbience) && audio_sound_get_gain(musLabAmbience) == 0) audio_stop_sound(musLabAmbience);
if (audio_is_playing(musCaveAmbienceA4) && audio_sound_get_gain(musCaveAmbienceA4) == 0) audio_stop_sound(musCaveAmbienceA4);
if (audio_is_playing(musArea4A) && audio_sound_get_gain(musArea4A) == 0) audio_stop_sound(musArea4A);
if (audio_is_playing(musArea4B) && audio_sound_get_gain(musArea4B) == 0) audio_stop_sound(musArea4B);
if (audio_is_playing(musReactor) && audio_sound_get_gain(musReactor) == 0) audio_stop_sound(musReactor);
if (audio_is_playing(musZetaFight) && audio_sound_get_gain(musZetaFight) == 0) audio_stop_sound(musZetaFight);
if (audio_is_playing(musArea5A) && audio_sound_get_gain(musArea5A) == 0) audio_stop_sound(musArea5A);
if (audio_is_playing(musArea5B) && audio_sound_get_gain(musArea5B) == 0) audio_stop_sound(musArea5B);
if (audio_is_playing(musEris) && audio_sound_get_gain(musEris) == 0) audio_stop_sound(musEris);
if (audio_is_playing(musItemAmb) && audio_sound_get_gain(musItemAmb) == 0) audio_stop_sound(musItemAmb);
if (file_exists("musItemAmb2.ogg")) {
if (audio_is_playing(musItemAmb2) && approximatelyZero(audio_sound_get_gain(musItemAmb2))) audio_stop_sound(musItemAmb2);
if (audio_is_playing(musItemAmb2) && audio_sound_get_gain(musItemAmb2) == 0) audio_stop_sound(musItemAmb2);
}
if (audio_is_playing(musOmegaFight) && approximatelyZero(audio_sound_get_gain(musOmegaFight))) audio_stop_sound(musOmegaFight);
if (audio_is_playing(musArea6A) && approximatelyZero(audio_sound_get_gain(musArea6A))) audio_stop_sound(musArea6A);
if (audio_is_playing(musArea7A) && approximatelyZero(audio_sound_get_gain(musArea7A))) audio_stop_sound(musArea7A);
if (audio_is_playing(musArea7B) && approximatelyZero(audio_sound_get_gain(musArea7B))) audio_stop_sound(musArea7B);
if (audio_is_playing(musArea7C) && approximatelyZero(audio_sound_get_gain(musArea7C))) audio_stop_sound(musArea7C);
if (audio_is_playing(musArea7D) && approximatelyZero(audio_sound_get_gain(musArea7D))) audio_stop_sound(musArea7D);
if (audio_is_playing(musHatchling) && approximatelyZero(audio_sound_get_gain(musHatchling))) audio_stop_sound(musHatchling);
if (audio_is_playing(musQueenIntro) && approximatelyZero(audio_sound_get_gain(musQueenIntro))) audio_stop_sound(musQueenIntro);
if (audio_is_playing(musQueen) && approximatelyZero(audio_sound_get_gain(musQueen))) audio_stop_sound(musQueen);
if (audio_is_playing(musQueen2) && approximatelyZero(audio_sound_get_gain(musQueen2))) audio_stop_sound(musQueen2);
if (audio_is_playing(musQueen3) && approximatelyZero(audio_sound_get_gain(musQueen3))) audio_stop_sound(musQueen3);
if (audio_is_playing(musQueenBreak) && approximatelyZero(audio_sound_get_gain(musQueenBreak))) audio_stop_sound(musQueenBreak);
if (audio_is_playing(musCredits) && approximatelyZero(audio_sound_get_gain(musCredits))) audio_stop_sound(musCredits);
if (audio_is_playing(musIntroSeq) && approximatelyZero(audio_sound_get_gain(musIntroSeq))) audio_stop_sound(musIntroSeq);
if (audio_is_playing(musArea8) && approximatelyZero(audio_sound_get_gain(musArea8))) audio_stop_sound(musArea8);
if (audio_is_playing(musGenesis) && approximatelyZero(audio_sound_get_gain(musGenesis))) audio_stop_sound(musGenesis);
if (audio_is_playing(musOmegaFight) && audio_sound_get_gain(musOmegaFight) == 0) audio_stop_sound(musOmegaFight);
if (audio_is_playing(musArea6A) && audio_sound_get_gain(musArea6A) == 0) audio_stop_sound(musArea6A);
if (audio_is_playing(musArea7A) && audio_sound_get_gain(musArea7A) == 0) audio_stop_sound(musArea7A);
if (audio_is_playing(musArea7B) && audio_sound_get_gain(musArea7B) == 0) audio_stop_sound(musArea7B);
if (audio_is_playing(musArea7C) && audio_sound_get_gain(musArea7C) == 0) audio_stop_sound(musArea7C);
if (audio_is_playing(musArea7D) && audio_sound_get_gain(musArea7D) == 0) audio_stop_sound(musArea7D);
if (audio_is_playing(musHatchling) && audio_sound_get_gain(musHatchling) == 0) audio_stop_sound(musHatchling);
if (audio_is_playing(musQueenIntro) && audio_sound_get_gain(musQueenIntro) == 0) audio_stop_sound(musQueenIntro);
if (audio_is_playing(musQueen) && audio_sound_get_gain(musQueen) == 0) audio_stop_sound(musQueen);
if (audio_is_playing(musQueen2) && audio_sound_get_gain(musQueen2) == 0) audio_stop_sound(musQueen2);
if (audio_is_playing(musQueen3) && audio_sound_get_gain(musQueen3) == 0) audio_stop_sound(musQueen3);
if (audio_is_playing(musQueenBreak) && audio_sound_get_gain(musQueenBreak) == 0) audio_stop_sound(musQueenBreak);
if (audio_is_playing(musCredits) && audio_sound_get_gain(musCredits) == 0) audio_stop_sound(musCredits);
if (audio_is_playing(musIntroSeq) && audio_sound_get_gain(musIntroSeq) == 0) audio_stop_sound(musIntroSeq);
if (audio_is_playing(musArea8) && audio_sound_get_gain(musArea8) == 0) audio_stop_sound(musArea8);
if (audio_is_playing(musGenesis) && audio_sound_get_gain(musGenesis) == 0) audio_stop_sound(musGenesis);

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