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@ -98,6 +98,8 @@ for (var i = bodylength; i >= 0; i --) { // Create body
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alarm[0] = 1; // Bubbles!
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alarm[1] = 120; // Move SFX
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dead = false;
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</string>
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</argument>
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</arguments>
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@ -536,6 +538,12 @@ statetime ++;
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if (cooldown > 0) {
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cooldown --;
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}
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if(global.event[261] > 0 && !dead){
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state = 100;
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statetime = -1;
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dead = true;
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}
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</string>
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</argument>
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</arguments>
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