@ -40,7 +40,7 @@ switch(argument0){
case "updateprev":
for(var i=0; i<ds_grid_height(global.onlineReceived); i++){
if(global.onlineReceived[# 2, i] != -1){
if(global.onlineReceived[# 2, i] == 15 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 24 && global.receivedClientID != global.clientID){
if(instance_exists(oCharacter)){
if(oCharacter.state != oCharacter.SAVINGFX && oCharacter.state != oCharacter.SAVINGSHIPFX && oCharacter.state != oCharacter.SAVINGSHIP && oCharacter.state != oCharacter.SAVING){
global.missiles = global.onlineReceived[# 1, i];
@ -51,11 +51,11 @@ switch(argument0){
if(global.missilesPrev != global.missiles){
global.missilesPrev = global.missiles;
}
} else if(global.onlineReceived[# 2, i] == 15 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 24 && global.receivedClientID == global.clientID){
global.missilesPrev = global.missiles;
}
if(global.onlineReceived[# 2, i] == 16 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 25 && global.receivedClientID != global.clientID){
if(instance_exists(oCharacter)){
if(oCharacter.state != oCharacter.SAVINGFX && oCharacter.state != oCharacter.SAVINGSHIPFX && oCharacter.state != oCharacter.SAVINGSHIP && oCharacter.state != oCharacter.SAVING){
global.smissiles = global.onlineReceived[# 1, i];
@ -66,7 +66,7 @@ switch(argument0){
if(global.smissilesPrev != global.smissiles){
global.smissilesPrev = global.smissiles;
}
} else if(global.onlineReceived[# 2, i] == 16 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 25 && global.receivedClientID == global.clientID){
global.smissilesPrev = global.smissiles;
}
/*
@ -115,7 +115,7 @@ switch(argument0){
global.maxhealthPrev = global.maxhealth;
}
*/
if(global.onlineReceived[# 2, i] == 0 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 9 && global.receivedClientID != global.clientID){
if(instance_exists(oCharacter)){
if(oCharacter.state != oCharacter.SAVINGFX && oCharacter.state != oCharacter.SAVINGSHIPFX && oCharacter.state != oCharacter.SAVINGSHIP && oCharacter.state != oCharacter.SAVING){
global.playerhealth = global.onlineReceived[# 1, i];
@ -126,11 +126,11 @@ switch(argument0){
if(global.playerhealthPrev != global.playerhealth){
global.playerhealthPrev = global.playerhealth;
}
} else if(global.onlineReceived[# 2, i] == 0 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 9 && global.receivedClientID == global.clientID){
global.playerhealthPrev = global.playerhealth;
}
if(global.onlineReceived[# 2, i] == 1 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 10 && global.receivedClientID != global.clientID){
global.morphball = global.onlineReceived[# 1, i];
if(global.morphballPrev != global.morphball){
global.morphballPrev = global.morphball;
@ -140,11 +140,11 @@ switch(argument0){
} else {
popup_text("Morph disabled");
}
} else if(global.onlineReceived[# 2, i] == 1 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 10 && global.receivedClientID == global.clientID){
global.morphballPrev = global.morphball;
}
if(global.onlineReceived[# 2, i] == 2 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 11 && global.receivedClientID != global.clientID){
global.jumpball = global.onlineReceived[# 1, i];
if(global.jumpballPrev != global.jumpball){
global.jumpballPrev = global.jumpball;
@ -154,11 +154,11 @@ switch(argument0){
} else {
popup_text("Springball disabled");
}
} else if(global.onlineReceived[# 2, i] == 2 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 11 && global.receivedClientID == global.clientID){
global.jumpballPrev = global.jumpball;
}
if(global.onlineReceived[# 2, i] == 3 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 12 && global.receivedClientID != global.clientID){
global.powergrip = global.onlineReceived[# 1, i];
if(global.powergripPrev != global.powergrip){
global.powergripPrev = global.powergrip;
@ -168,11 +168,11 @@ switch(argument0){
} else {
popup_text("Powergrip disabled");
}
} else if(global.onlineReceived[# 2, i] == 3 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 12 && global.receivedClientID == global.clientID){
global.powergripPrev = global.powergrip;
}
if(global.onlineReceived[# 2, i] == 4 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 13 && global.receivedClientID != global.clientID){
global.spacejump = global.onlineReceived[# 1, i];
if(sfx_isplaying(sndSpinJump)){
sfx_stop(sndSpinJump);
@ -198,11 +198,11 @@ switch(argument0){
} else {
popup_text("Spacejump disabled");
}
} else if(global.onlineReceived[# 2, i] == 4 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 13 && global.receivedClientID == global.clientID){
global.spacejumpPrev = global.spacejump;
}
if(global.onlineReceived[# 2, i] == 5 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 14 && global.receivedClientID != global.clientID){
global.screwattack = global.onlineReceived[# 1, i];
if(sfx_isplaying(sndSpinJump)){
sfx_stop(sndSpinJump);
@ -228,11 +228,11 @@ switch(argument0){
} else {
popup_text("Screwattack disabled");
}
} else if(global.onlineReceived[# 2, i] == 5 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 14 && global.receivedClientID == global.clientID){
global.screwattackPrev = global.screwattack;
}
if(global.onlineReceived[# 2, i] == 6 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 15 && global.receivedClientID != global.clientID){
global.hijump = global.onlineReceived[# 1, i];
if(global.hijumpPrev != global.hijump){
global.hijumpPrev = global.hijump;
@ -242,11 +242,11 @@ switch(argument0){
} else {
popup_text("Hi jump disabled");
}
} else if(global.onlineReceived[# 2, i] == 6 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 15 && global.receivedClientID == global.clientID){
global.hijumpPrev = global.hijump;
}
if(global.onlineReceived[# 2, i] == 7 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 16 && global.receivedClientID != global.clientID){
global.spiderball = global.onlineReceived[# 1, i];
if(global.spiderballPrev != global.spiderball){
global.spiderballPrev = global.spiderball;
@ -256,11 +256,11 @@ switch(argument0){
} else {
popup_text("Spiderball disabled");
}
} else if(global.onlineReceived[# 2, i] == 7 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 16 && global.receivedClientID == global.clientID){
global.spiderballPrev = global.spiderball;
}
if(global.onlineReceived[# 2, i] == 8 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 17 && global.receivedClientID != global.clientID){
global.speedbooster = global.onlineReceived[# 1, i];
if(global.speedboosterPrev != global.speedbooster){
global.speedboosterPrev = global.speedbooster;
@ -270,11 +270,11 @@ switch(argument0){
} else {
popup_text("Speedbooster disabled");
}
} else if(global.onlineReceived[# 2, i] == 8 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 17 && global.receivedClientID == global.clientID){
global.speedboosterPrev = global.speedbooster;
}
if(global.onlineReceived[# 2, i] == 9 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 18 && global.receivedClientID != global.clientID){
global.bomb = global.onlineReceived[# 1, i];
if(global.bombPrev != global.bomb){
global.bombPrev = global.bomb;
@ -284,11 +284,11 @@ switch(argument0){
} else {
popup_text("Bombs disabled");
}
} else if(global.onlineReceived[# 2, i] == 9 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 18 && global.receivedClientID == global.clientID){
global.bombPrev = global.bomb;
}
if(global.onlineReceived[# 2, i] == 10 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 19 && global.receivedClientID != global.clientID){
global.ibeam = global.onlineReceived[# 1, i];
if(global.ibeamPrev != global.ibeam){
global.ibeamPrev = global.ibeam;
@ -298,11 +298,11 @@ switch(argument0){
} else {
popup_text("Ice beam disabled");
}
} else if(global.onlineReceived[# 2, i] == 10 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 19 && global.receivedClientID == global.clientID){
global.ibeamPrev = global.ibeam;
}
if(global.onlineReceived[# 2, i] == 11 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 20 && global.receivedClientID != global.clientID){
global.wbeam = global.onlineReceived[# 1, i];
if(global.wbeamPrev != global.wbeam){
global.wbeamPrev = global.wbeam;
@ -312,11 +312,11 @@ switch(argument0){
} else {
popup_text("Wave beam disabled");
}
} else if(global.onlineReceived[# 2, i] == 11 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 20 && global.receivedClientID == global.clientID){
global.wbeamPrev = global.wbeam;
}
if(global.onlineReceived[# 2, i] == 1 2 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 21 && global.receivedClientID != global.clientID){
global.pbeam = global.onlineReceived[# 1, i];
if(global.pbeamPrev != global.pbeam){
global.pbeamPrev = global.pbeam;
@ -326,11 +326,11 @@ switch(argument0){
} else {
popup_text("Plasma beam disabled");
}
} else if(global.onlineReceived[# 2, i] == 1 2 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 21 && global.receivedClientID == global.clientID){
global.pbeamPrev = global.pbeam;
}
if(global.onlineReceived[# 2, i] == 13 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 22 && global.receivedClientID != global.clientID){
global.sbeam = global.onlineReceived[# 1, i];
if(global.sbeamPrev != global.sbeam){
global.sbeamPrev = global.sbeam;
@ -340,11 +340,11 @@ switch(argument0){
} else {
popup_text("Spazer beam disabled");
}
} else if(global.onlineReceived[# 2, i] == 13 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 22 && global.receivedClientID == global.clientID){
global.sbeamPrev = global.sbeam;
}
if(global.onlineReceived[# 2, i] == 14 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 23 && global.receivedClientID != global.clientID){
global.cbeam = global.onlineReceived[# 1, i];
if(global.cbeamPrev != global.cbeam){
global.cbeamPrev = global.cbeam;
@ -354,11 +354,11 @@ switch(argument0){
} else {
popup_text("Charge beam disabled");
}
} else if(global.onlineReceived[# 2, i] == 14 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 23 && global.receivedClientID == global.clientID){
global.cbeamPrev = global.cbeam;
}
if(global.onlineReceived[# 2, i] == 17 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 26 && global.receivedClientID != global.clientID){
if(instance_exists(oCharacter)){
if(oCharacter.state != oCharacter.SAVINGFX && oCharacter.state != oCharacter.SAVINGSHIPFX && oCharacter.state != oCharacter.SAVINGSHIP && oCharacter.state != oCharacter.SAVING){
global.pbombs = global.onlineReceived[# 1, i];
@ -369,7 +369,7 @@ switch(argument0){
if(global.pbombsPrev != global.pbombs){
global.pbombsPrev = global.pbombs;
}
} else if(global.onlineReceived[# 2, i] == 17 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 26 && global.receivedClientID == global.clientID){
global.pbombsPrev = global.pbombs;
}
/*
@ -409,7 +409,7 @@ switch(argument0){
global.ptanksPrev = global.ptanks;
}
*/
if(global.onlineReceived[# 2, i] == 18 && global.receivedClientID != global.clientID){
if(global.onlineReceived[# 2, i] == 3 1 && global.receivedClientID != global.clientID){
global.currentsuit = global.onlineReceived[# 1, i];
if(global.currentsuitPrev != global.currentsuit){
global.currentsuitPrev = global.currentsuit;
@ -421,7 +421,7 @@ switch(argument0){
} else if(global.currentsuit == 0){
popup_text("Power suit enabled");
}
} else if(global.onlineReceived[# 2, i] == 18 && global.receivedClientID == global.clientID){
} else if(global.onlineReceived[# 2, i] == 3 1 && global.receivedClientID == global.clientID){
global.currentsuitPrev = global.currentsuit;
}
}
@ -446,42 +446,42 @@ switch(argument0){
//ds_grid_set(global.onlineList, 1, 7, global.maxpbombs);
//ds_grid_set(global.onlineList, 0, 8, global.maxhealthPrev);
//ds_grid_set(global.onlineList, 1, 8, global.maxhealth);
ds_grid_set(global.onlineList, 0, 0 , global.playerhealthPrev);
ds_grid_set(global.onlineList, 1, 0 , global.playerhealth);
ds_grid_set(global.onlineList, 0, 1, global.morphballPrev);
ds_grid_set(global.onlineList, 1, 1, global.morphball);
ds_grid_set(global.onlineList, 0, 2 , global.jumpballPrev);
ds_grid_set(global.onlineList, 1, 2 , global.jumpball);
ds_grid_set(global.onlineList, 0, 3 , global.powergripPrev);
ds_grid_set(global.onlineList, 1, 3 , global.powergrip);
ds_grid_set(global.onlineList, 0, 4 , global.spacejumpPrev);
ds_grid_set(global.onlineList, 1, 4 , global.spacejump);
ds_grid_set(global.onlineList, 0, 5 , global.screwattackPrev);
ds_grid_set(global.onlineList, 1, 5 , global.screwattack);
ds_grid_set(global.onlineList, 0, 6 , global.hijumpPrev);
ds_grid_set(global.onlineList, 1, 6 , global.hijump);
ds_grid_set(global.onlineList, 0, 7 , global.spiderballPrev);
ds_grid_set(global.onlineList, 1, 7 , global.spiderball);
ds_grid_set(global.onlineList, 0, 8 , global.speedboosterPrev);
ds_grid_set(global.onlineList, 1, 8 , global.speedbooster);
ds_grid_set(global.onlineList, 0, 9 , global.bombPrev);
ds_grid_set(global.onlineList, 1, 9 , global.bomb);
ds_grid_set(global.onlineList, 0, 10 , global.ibeamPrev);
ds_grid_set(global.onlineList, 1, 10 , global.ibeam);
ds_grid_set(global.onlineList, 0, 11 , global.wbeamPrev);
ds_grid_set(global.onlineList, 1, 11 , global.wbeam);
ds_grid_set(global.onlineList, 0, 1 2, global.pbeamPrev);
ds_grid_set(global.onlineList, 1, 1 2, global.pbeam);
ds_grid_set(global.onlineList, 0, 13 , global.sbeamPrev);
ds_grid_set(global.onlineList, 1, 13 , global.sbeam);
ds_grid_set(global.onlineList, 0, 14 , global.cbeamPrev);
ds_grid_set(global.onlineList, 1, 14 , global.cbeam);
ds_grid_set(global.onlineList, 0, 15 , global.missilesPrev);
ds_grid_set(global.onlineList, 1, 15 , global.missiles);
ds_grid_set(global.onlineList, 0, 16 , global.smissilesPrev);
ds_grid_set(global.onlineList, 1, 16 , global.smissiles);
ds_grid_set(global.onlineList, 0, 17 , global.pbombsPrev);
ds_grid_set(global.onlineList, 1, 17 , global.pbombs);
ds_grid_set(global.onlineList, 0, 9 , global.playerhealthPrev);
ds_grid_set(global.onlineList, 1, 9 , global.playerhealth);
ds_grid_set(global.onlineList, 0, 10 , global.morphballPrev);
ds_grid_set(global.onlineList, 1, 10 , global.morphball);
ds_grid_set(global.onlineList, 0, 11 , global.jumpballPrev);
ds_grid_set(global.onlineList, 1, 11 , global.jumpball);
ds_grid_set(global.onlineList, 0, 12 , global.powergripPrev);
ds_grid_set(global.onlineList, 1, 12 , global.powergrip);
ds_grid_set(global.onlineList, 0, 13 , global.spacejumpPrev);
ds_grid_set(global.onlineList, 1, 13 , global.spacejump);
ds_grid_set(global.onlineList, 0, 14 , global.screwattackPrev);
ds_grid_set(global.onlineList, 1, 14 , global.screwattack);
ds_grid_set(global.onlineList, 0, 15 , global.hijumpPrev);
ds_grid_set(global.onlineList, 1, 15 , global.hijump);
ds_grid_set(global.onlineList, 0, 16 , global.spiderballPrev);
ds_grid_set(global.onlineList, 1, 16 , global.spiderball);
ds_grid_set(global.onlineList, 0, 17 , global.speedboosterPrev);
ds_grid_set(global.onlineList, 1, 17 , global.speedbooster);
ds_grid_set(global.onlineList, 0, 18 , global.bombPrev);
ds_grid_set(global.onlineList, 1, 18 , global.bomb);
ds_grid_set(global.onlineList, 0, 19 , global.ibeamPrev);
ds_grid_set(global.onlineList, 1, 19 , global.ibeam);
ds_grid_set(global.onlineList, 0, 20 , global.wbeamPrev);
ds_grid_set(global.onlineList, 1, 20 , global.wbeam);
ds_grid_set(global.onlineList, 0, 21 , global.pbeamPrev);
ds_grid_set(global.onlineList, 1, 21 , global.pbeam);
ds_grid_set(global.onlineList, 0, 22 , global.sbeamPrev);
ds_grid_set(global.onlineList, 1, 22 , global.sbeam);
ds_grid_set(global.onlineList, 0, 23 , global.cbeamPrev);
ds_grid_set(global.onlineList, 1, 23 , global.cbeam);
ds_grid_set(global.onlineList, 0, 24 , global.missilesPrev);
ds_grid_set(global.onlineList, 1, 24 , global.missiles);
ds_grid_set(global.onlineList, 0, 25 , global.smissilesPrev);
ds_grid_set(global.onlineList, 1, 25 , global.smissiles);
ds_grid_set(global.onlineList, 0, 26 , global.pbombsPrev);
ds_grid_set(global.onlineList, 1, 26 , global.pbombs);
//ds_grid_set(global.onlineList, 0, 27, global.etanksPrev);
//ds_grid_set(global.onlineList, 1, 27, global.etanks);
//ds_grid_set(global.onlineList, 0, 28, global.mtanksPrev);
@ -490,12 +490,12 @@ switch(argument0){
//ds_grid_set(global.onlineList, 1, 29, global.stanks);
//ds_grid_set(global.onlineList, 0, 30, global.ptanksPrev);
//ds_grid_set(global.onlineList, 1, 30, global.ptanks);
ds_grid_set(global.onlineList, 0, 18 , global.currentsuitPrev);
ds_grid_set(global.onlineList, 1, 18 , global.currentsuit);
ds_grid_set(global.onlineList, 0, 3 1, global.currentsuitPrev);
ds_grid_set(global.onlineList, 1, 3 1, global.currentsuit);
//ds_grid_set(global.onlineList, 0, 32, global.monstersareaPrev);
//ds_grid_set(global.onlineList, 1, 32, global.monstersarea);
ds_grid_set(global.onlineList, 0, 19 , global.lavastatePrev);
ds_grid_set(global.onlineList, 1, 19 , global.lavastate);
ds_grid_set(global.onlineList, 0, 33 , global.lavastatePrev);
ds_grid_set(global.onlineList, 1, 33 , global.lavastate);
break;
case "replaceglobalvars":
//global.item = ds_grid_get(global.onlineList, 1, 0);
@ -507,39 +507,39 @@ switch(argument0){
//global.maxsmissiles = ds_grid_get(global.onlineList, 1, 6);
//global.maxpbombs = ds_grid_get(global.onlineList, 1, 7);
//global.maxhealth = ds_grid_get(global.onlineList, 1, 8);
global.playerhealth = ds_grid_get(global.onlineList, 1, 0 );
global.morphball = ds_grid_get(global.onlineList, 1, 1);
global.jumpball = ds_grid_get(global.onlineList, 1, 2 );
global.powergrip = ds_grid_get(global.onlineList, 1, 3 );
global.spacejump = ds_grid_get(global.onlineList, 1, 4 );
global.screwattack = ds_grid_get(global.onlineList, 1, 5 );
global.hijump = ds_grid_get(global.onlineList, 1, 6 );
global.spiderball = ds_grid_get(global.onlineList, 1, 7 );
global.speedbooster = ds_grid_get(global.onlineList, 1, 8 );
global.bomb = ds_grid_get(global.onlineList, 1, 9 );
global.ibeam = ds_grid_get(global.onlineList, 1, 10 );
global.wbeam = ds_grid_get(global.onlineList, 1, 11 );
global.pbeam = ds_grid_get(global.onlineList, 1, 1 2);
global.sbeam = ds_grid_get(global.onlineList, 1, 13 );
global.cbeam = ds_grid_get(global.onlineList, 1, 14 );
global.missiles = ds_grid_get(global.onlineList, 1, 15 );
global.smissiles = ds_grid_get(global.onlineList, 1, 16 );
global.pbombs = ds_grid_get(global.onlineList, 1, 17 );
global.playerhealth = ds_grid_get(global.onlineList, 1, 9 );
global.morphball = ds_grid_get(global.onlineList, 1, 10 );
global.jumpball = ds_grid_get(global.onlineList, 1, 11 );
global.powergrip = ds_grid_get(global.onlineList, 1, 12 );
global.spacejump = ds_grid_get(global.onlineList, 1, 13 );
global.screwattack = ds_grid_get(global.onlineList, 1, 14 );
global.hijump = ds_grid_get(global.onlineList, 1, 15 );
global.spiderball = ds_grid_get(global.onlineList, 1, 16 );
global.speedbooster = ds_grid_get(global.onlineList, 1, 17 );
global.bomb = ds_grid_get(global.onlineList, 1, 18 );
global.ibeam = ds_grid_get(global.onlineList, 1, 19 );
global.wbeam = ds_grid_get(global.onlineList, 1, 20 );
global.pbeam = ds_grid_get(global.onlineList, 1, 21 );
global.sbeam = ds_grid_get(global.onlineList, 1, 22 );
global.cbeam = ds_grid_get(global.onlineList, 1, 23 );
global.missiles = ds_grid_get(global.onlineList, 1, 24 );
global.smissiles = ds_grid_get(global.onlineList, 1, 25 );
global.pbombs = ds_grid_get(global.onlineList, 1, 26 );
//global.etanks = ds_grid_get(global.onlineList, 1, 27);
//global.mtanks = ds_grid_get(global.onlineList, 1, 28);
//global.stanks = ds_grid_get(global.onlineList, 1, 29);
//global.ptanks = ds_grid_get(global.onlineList, 1, 30);
global.currentsuit = ds_grid_get(global.onlineList, 1, 18 );
global.currentsuit = ds_grid_get(global.onlineList, 1, 3 1);
//global.monstersarea = ds_grid_get(global.onlineList, 1, 32);
global.lavastate = ds_grid_get(global.onlineList, 1, 19 );
global.lavastate = ds_grid_get(global.onlineList, 1, 33 );
break;
case "disablesame":
for(var i=0; i<ds_grid_height(global.onlineReceived); i++){
if(global.onlineReceived[# 2, i] != -1 && i != 0 && i != 15 && i != 16 && i != 17 ){
if(global.onlineReceived[# 2, i] != -1 && i != 0 && i != 1 && i != 3 && i != 9 && i != 24 && i != 25 && i != 26 ){
global.onlineList[# 1, i] = global.onlineReceived[# 1, i];
}
if(global.onlineReceived[# 2, i] != -1 && (i == 0 || i == 15 || i == 16 || i == 17 )){
if(global.onlineReceived[# 2, i] != -1 && (i == 9 || i == 24 || i == 25 || i == 26 )){
if(instance_exists(oCharacter)){
if(oCharacter.state != oCharacter.SAVINGFX && oCharacter.state != oCharacter.SAVINGSHIPFX && oCharacter.state != oCharacter.SAVINGSHIP && oCharacter.state != oCharacter.SAVING){
global.onlineList[# 1, i] = global.onlineReceived[# 1, i];
@ -580,9 +580,9 @@ switch(argument0){
}
}
if(i == 19 ){
if(i == 33 ){
if(global.onlineReceived[# 2, i] != -1 && global.receivedClientID != global.clientID){
global.lavastate = global.onlineReceived[# 1, i ];
global.lavastate = global.onlineReceived[# 1, 33 ];
if(global.lavastatePrev != global.lavastate){
global.lavastatePrev = global.lavastate;
}