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<object>
  <spriteName>&lt;undefined&gt;</spriteName>
  <solid>0</solid>
  <visible>-1</visible>
  <depth>-20</depth>
  <persistent>0</persistent>
  <parentName>&lt;undefined&gt;</parentName>
  <maskName>&lt;undefined&gt;</maskName>
  <events>
    <event eventtype="8" enumb="0">
      <action>
        <libid>1</libid>
        <id>603</id>
        <kind>7</kind>
        <userelative>0</userelative>
        <isquestion>0</isquestion>
        <useapplyto>-1</useapplyto>
        <exetype>2</exetype>
        <functionname></functionname>
        <codestring></codestring>
        <whoName>self</whoName>
        <relative>0</relative>
        <isnot>0</isnot>
        <arguments>
          <argument>
            <kind>1</kind>
            <string>
draw_set_color(c_black);
draw_set_alpha(1);
draw_rectangle(0, 0, 330, 41 - oSubscreenMenu.rectoffset, false);
draw_rectangle(0, 198 + oSubscreenMenu.rectoffset, 330, 250, false);
draw_background_ext(scr_SubScrTop_swap2(), 0, 32 - oSubscreenMenu.rectoffset, 1, 1, 0, -1, oSubscreenMenu.ealpha);
draw_background_ext(bg_SubScrBottom, 0, 198 + oSubscreenMenu.rectoffset, 10, 1, 0, -1, oSubscreenMenu.ealpha);
draw_set_alpha(oSubscreenMenu.ealpha);
draw_set_font(fontMenuSmall);
draw_set_halign(fa_center);
draw_set_color(c_black);
draw_text(161, 197 + oSubscreenMenu.rectoffset, oSubscreenMenu.dtext);
draw_set_color(c_white);
draw_text(160, 196 + oSubscreenMenu.rectoffset, oSubscreenMenu.dtext);
draw_set_halign(fa_left);
draw_set_font(fontGUI2);
draw_set_color(c_black);
draw_text(19, 30 - oSubscreenMenu.rectoffset, string(global.playerhealth) + "/" + string(global.maxhealth));
draw_text(109, 30 - oSubscreenMenu.rectoffset, string(global.missiles) + "/" + string(global.maxmissiles));
if (global.stanks &gt; 0) draw_text(211, 30 - oSubscreenMenu.rectoffset, string(global.smissiles) + "/" + string(global.maxsmissiles));
if (global.ptanks &gt; 0) draw_text(275, 30 - oSubscreenMenu.rectoffset, string(global.pbombs) + "/" + string(global.maxpbombs));
draw_set_color(c_white);
draw_text(18, 29 - oSubscreenMenu.rectoffset, string(global.playerhealth) + "/" + string(global.maxhealth));
draw_text(128, 29 - oSubscreenMenu.rectoffset, string(global.missiles) + "/" + string(global.maxmissiles));
if (global.stanks &gt; 0) draw_text(210, 29 - oSubscreenMenu.rectoffset, string(global.smissiles) + "/" + string(global.maxsmissiles));
if (global.ptanks &gt; 0) draw_text(274, 29 - oSubscreenMenu.rectoffset, string(global.pbombs) + "/" + string(global.maxpbombs));
draw_set_font(fontMenuSmall);
draw_set_color(c_white);
draw_set_halign(fa_right);
draw_text(318, 229 + oSubscreenMenu.rectoffset, "[Select] -&gt; Logs");
draw_set_halign(fa_left);
</string>
          </argument>
        </arguments>
      </action>
    </event>
  </events>
  <PhysicsObject>0</PhysicsObject>
  <PhysicsObjectSensor>0</PhysicsObjectSensor>
  <PhysicsObjectShape>0</PhysicsObjectShape>
  <PhysicsObjectDensity>0.5</PhysicsObjectDensity>
  <PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
  <PhysicsObjectGroup>0</PhysicsObjectGroup>
  <PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
  <PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
  <PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
  <PhysicsObjectAwake>-1</PhysicsObjectAwake>
  <PhysicsObjectKinematic>0</PhysicsObjectKinematic>
  <PhysicsShapePoints/>
</object>
