
switch (argument0)
{
    case 0:
        return oControl.mod_bombs;
        break;
    case 2:
        return oControl.mod_spider;
        break;
    case 3:
        return oControl.mod_jumpball;
        break;
    case 4:
        return oControl.mod_hijump;
        break;
    case 5:
        return oControl.mod_varia;
        break;
    case 6:
        return oControl.mod_spacejump;
        break;
    case 7:
        return oControl.mod_speedbooster;
        break;
    case 8:
        return oControl.mod_screwattack;
        break;
    case 9:
        return oControl.mod_gravity;
        break;
    case 10:
        return oControl.mod_charge;
        break;
    case 11:
        return oControl.mod_ice;
        break;
    case 12:
        return oControl.mod_wave;
        break;
    case 13:
        return oControl.mod_spazer;
        break;
    case 14:
        return oControl.mod_plasma;
        break;
        //Missiles
    case 52:
        return oControl.mod_52;
        break;
    case 53:
        return oControl.mod_53;
        break;
    case 54:
        return oControl.mod_54;
        break;
    case 55:
        return oControl.mod_55;
        break;
    case 56:
        return oControl.mod_56;
        break;
    case 57:
        return oControl.mod_57;
        break;
    case 60:
        return oControl.mod_60;
        break;
    case 100:
        return oControl.mod_100;
        break;
    case 101:
        return oControl.mod_101;
        break;
    case 102:
        return oControl.mod_102;
        break;
    case 104:
        return oControl.mod_104;
        break;
    case 105:
        return oControl.mod_105;
        break;
    case 106:
        return oControl.mod_106;
        break;
    case 107:
        return oControl.mod_107;
        break;
    case 109:
        return oControl.mod_109;
        break;
    case 111:
        return oControl.mod_111;
        break;
    case 150:
        return oControl.mod_150;
        break;
    case 151:
        return oControl.mod_151;
        break;
    case 152:
        return oControl.mod_152;
        break;
    case 153:
        return oControl.mod_153;
        break;
    case 154:
        return oControl.mod_154;
        break;
    case 155:
        return oControl.mod_155;
        break;
    case 156:
        return oControl.mod_156;
        break;
    case 159:
        return oControl.mod_159;
        break;
    case 161:
        return oControl.mod_161;
        break;
    case 163:
        return oControl.mod_163;
        break;
    case 202:
        return oControl.mod_202;
        break;
    case 203:
        return oControl.mod_203;
        break;
    case 204:
        return oControl.mod_204;
        break;
    case 205:
        return oControl.mod_205;
        break;
    case 208:
        return oControl.mod_208;
        break;
    case 210:
        return oControl.mod_210;
        break;
    case 211:
        return oControl.mod_211;
        break;
    case 214:
        return oControl.mod_214;
        break;
    case 250:
        return oControl.mod_250;
        break;
    case 252:
        return oControl.mod_252;
        break;
    case 255:
        return oControl.mod_255;
        break;
    case 257:
        return oControl.mod_257;
        break;
    case 259:
        return oControl.mod_259;
        break;
    case 303:
        return oControl.mod_303;
        break;
    case 304:
        return oControl.mod_304;
        break;
    case 307:
        return oControl.mod_307;
        break;
    case 308:
        return oControl.mod_308;
        break;
    case 309:
        return oControl.mod_309;
        break;
    //Super Missiles
    case 51:
        return oControl.mod_51;
        break;
    case 110:
        return oControl.mod_110;
        break;
    case 162:
        return oControl.mod_162;
        break;
    case 206:
        return oControl.mod_206;
        break;
    case 207:
        return oControl.mod_207;
        break;
    case 209:
        return oControl.mod_209;
        break;
    case 215:
        return oControl.mod_215;
        break;
    case 256:
        return oControl.mod_256;
        break;
    case 300:
        return oControl.mod_300;
        break;
    case 305:
        return oControl.mod_305;
        break;
    //Energy Tanks
    case 50:
        return oControl.mod_50;
        break;
    case 103:
        return oControl.mod_103;
        break;
    case 108:
        return oControl.mod_108;
        break;
    case 157:
        return oControl.mod_157;
        break;
    case 158:
        return oControl.mod_158;
        break;
    case 200:
        return oControl.mod_200;
        break;
    case 201:
        return oControl.mod_201;
        break;
    case 251:
        return oControl.mod_251;
        break;
    case 254:
        return oControl.mod_254;
        break;
    case 306:
        return oControl.mod_306;
        break;
    //Powerbombs
    case 58:
        return oControl.mod_58;
        break;
    case 59:
        return oControl.mod_59;
        break;
    case 112:
        return oControl.mod_112;
        break;
    case 160:
        return oControl.mod_160;
        break;
    case 212:
        return oControl.mod_212;
        break;
    case 213:
        return oControl.mod_213;
        break;
    case 253:
        return oControl.mod_253;
        break;
    case 258:
        return oControl.mod_258;
        break;
    case 301:
        return oControl.mod_301;
        break;
    case 302:
        return oControl.mod_302;
        break;
}

return argument0;



